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[Linux] Should not grab hot control with an active capture warning after...
How to reproduce: 1. Create new project 2. Add Cube to the Hierarchy 3. Drag it into Project view to make a prefab 4. Add another Cu... Read more
You cannot delete assets on a network drive in Linux
To reproduce (either do all a or all b steps): a1. Find a CIFS network share. a2. Mount it in linux, e.g. I used sudo mount -t cifs ... Read more
[Linux] Input.mousePosition resets to (0, 0, 0) when Alt or Home keys ar...
Steps to reproduce: 1) Open the attached project. 2) Build for Linux and run. 3) When the cursor is in the Player area, press Alt or... Read more
[Linux] Standalone icon displayed as white square in launch bar
Overridden standalone icons work properly on Windows and Mac OS, but on Linux the icon for the game displayed on the Launcher (and a... Read more
[Linux] Game object Start and Update methods are not called for game obj...
To reproduce: 1) Open the attached project 2) Open Window -> General -> Test Runner 3) "Run all" Expected: All green Actual: Only o... Read more
[Linux]Key Pad arrows change active window instead of changing the posit...
How to reproduce: 1. Open attached project "KeysAndLayouts.zip" 2. Enter "abc" in a the Search bar 3. Make sure Num Lock is off 4. P... Read more
[Ubuntu] Crash reporter window layout items get truncated and layered ov...
Steps to reproduce: 0. Make sure to use display scaling on OS (Settings -> Displays -> Set Scale to 200%) 1. Open the attached proje... Read more
[Linux] Drag and drop of the CameraRig object from SteamVR package makes...
To reproduce: 1) Create a new project 2) Open Asset Store 3) Download and import the SteamVR Plugin 4) Find CameraRig prefab in Pref... Read more
[Linux] Entering Play Mode causes the Editor to freeze when there are ab...
Reproduction steps: 1. Import the attached Package to an empty project (Freeze.unitypackage) 2. Open the 'BingGoal' Scene (Assets/Ga... Read more
[Linux Editor] .fbx models fail to import if normals need to be recalcul...
If the Mesh on a model has no normals, they are not recalculated and the model doesn't import properly. Steps to reproduce: 1) Crea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow