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Input buffering and responsiveness issue for Linux Standalone builds wit...
To reproduce:1) Open attached project and ThirdPersonCharacter scene2) Create new script3) In Start function, add "Application.targe... Read more
Editor crashes after a while of playing
To reproduce:1) Open attached project and scene2) Play it3) Play for a bit (arrow keys to move, left mouse button to shoot) After ab... Read more
[Linux] Editor sub-windows are not labeled in the Taskbar
How to reproduce:1. Create or open any project2. Open the Package Manager window and/or any additional windows (undocking works too)... Read more
[Linux][Editor] "Cursor.visible = false" does not work in play mode in t...
To reproduce:1) Open the attached project and scene2) Play it3) Hover your cursor over the cube Expected: It becomes invisible while... Read more
[Linux] CTRL+Z shortcut does not work when using German (Austria) Input ...
How to reproduce:1. Add German (Austria) Input Source in Region & Language settings2. Open any project3. Create a random GameObj... Read more
[Linux] Hub saves some data to ~/.config/unity3d even if XDG_CONFIG_HOME...
To reproduce:1) Have XDG_CONFIG_HOME redefined to somewhere else2) Run Unity3) Create a new Project4) Close Unity5) Check ~/.config/... Read more
[Linux] Asset Store text jitters and produces artifacts when something i...
How to reproduce:1. Create or open any project2. Open Asset Store window3. In 'All Categories' enable and disable some of the catego... Read more
Linux Standalone Player not receiving touch events
-e: see title--works in 2017.4.2--stops working with 2017.4.3 (SDL upgrade) -repro:--open attached project--build and run for linux-... Read more
Monodevelop will not open to the file it was launched for
To reproduce:0) Have MonoDevelop installed and set in Preferences as the default editor1) Create a new project2) Create a script3) O... Read more
[Linux] Editor windows spawn outside of screen boundaries when using mon...
Reproduction steps:1. Open a new project2. Maximize the Editor window on the monitor with a higher vertical resolution3. Open some w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject