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[iOS] Input.touchCount returns a lower value than expected when touching...
Steps to reproduce: 1. Open user's attached project "TouchExample.zip" 2. Build for iOS and deploy the Xcode project to the iOS devi... Read more
[iOS 12] [Metal] IOAF code 4 error freeze because of tessellation shader
How to reproduce: 1. Build the attached project for iOS (link in description) 2. Build & Run the project to a device via Xcode 3. Ke... Read more
[iOS]Setting Color Buffer's StoreAction to Don’t care does not change th...
How to reproduce: 1. Open the attached Archive.zip project 2. Build for iOS and open the Xcode project 3. Go to Menu bar-> Product... Read more
[iOS] Build crashes when orientation is set to Portrait Upside Down on d...
Steps to repro: 1. Create a new project 2. In Player Settings Resolution and Presentation tab make sure that Default Orientation is ... Read more
[iOS] Screen.sleepTimeout returns fixed value of 15 when it's set to Sle...
How to reproduce: 1. Open the "timeout.zip" project 2. Add the "SampleScene" scene to build settings 3. Build the project for iOS 4.... Read more
[iOS] System.Convert.ToUInt32 returning invalid result when top bit is s...
Steps to reproduce: 1. Open original users project "UInt32Test.zip" 2. Enter the play mode and notice debug.log messages, both are t... Read more
[iOS] First character of the Product Name section of the Bundle identifi...
How to reproduce: 1. Open the attached 0037.zip project 2. Build for iOS and open the generated Xcode project 3. Compare Bundle ID ... Read more
[iOS 13.0] Rotations around Device Y-axis does not work when rotating a ...
How to reproduce: 1. Download attached "GyroscopeTest.zip" project and open in Unity 2. Go to Menu bar-> Edit-> Project Settings-> E... Read more
[iOS] Point Light reflection disappears when material metal smoothness i...
How to reproduce: 1. Open the "MetalSmoothnessRepro.zip" project 2. Build the "SampleScene" for iOS 3. Build & Run the project to a ... Read more
[iOS] iOS.Device.generation doesn't contain iPad 7th generation
How to reproduce: 1. Open the attached TestiPad7.zip project 2. Build for iOS and deploy the Xcode project to the iOS device Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects