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1
votes
Fixed

[iOS] Cannot open URL when launching FBlogin through Unity Facebook SDK ...

iOS

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Jul 21, 2017

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Version/s: 2017.1.0f3

Steps to reproduce1. Open the attached project2. Ensure project is set to iOS build target.3. Ensure Player Settings -> Resolutio... Read more

0
votes
Fixed

[iOS] Build fails with error "iOS Bundle ID has not been set up correctl...

iOS

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Apr 21, 2020

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Version/s: 2018.4, 2019.3.5f1, 2020.2

How to reproduce:1. Open the attached BundleIdBugExample.zip project2. Build for iOS and deploy the Xcode project to the device Actu... Read more

0
votes
Fixed

[iOS] A bunch of launch image warnings are thrown when building for iOS ...

iOS

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Oct 05, 2018

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Version/s: 2019.1.0a3

Steps to reproduce: 1. Open attached project (or create a new one)2. Build for iOS3. Open Xcode project and build it (CMD+B)4. Open ... Read more

0
votes
Fixed

[iOS] touch.altitudeAngle and touch.azimuthAngle doesn't work on iPad Pr...

iOS

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Aug 17, 2017

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Version/s: 2017.1.0f3

touch.altitudeAngle and touch.azimuthAngle returns -1, 0 or 1 on iPad Pro 10.5" instad of actual values. Steps to reproduce:1. Build... Read more

0
votes
Fixed

PlayerSettings.iOS.disableDepthAndStencilBuffers is not implemented for ...

iOS

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Aug 04, 2017

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Version/s: 2017.1.0p2

To reproduce:1. Open project attached by QA2. In the console notice that there is no definition for disableDepthAndStencilBuffers Ex... Read more

1
votes
Fixed

[iOS] PlayerSettings.SetIconsForTargetGroup does not work

iOS

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Aug 02, 2017

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Version/s: 5.6.2p3

iOS App Icons are appearing as default icons rather than custom ones. 1. What happened iOS App Icons are appearing as default icons ... Read more

0
votes
Won't Fix

[iOS] UnityEngine.iOS.NotificationServices.deviceToken returns null

iOS

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Aug 04, 2017

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Version/s: 2017.1.0f3

To reproduce:1. Open project attached by QA2. Build it for iOS with "a" scene included3. Run it on device and press "Allow" when the... Read more

0
votes
Fixed

[Notification] UnityEngine.iOS.LocalNotification.userInfo retrieves wron...

iOS

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Aug 07, 2017

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Version/s: 5.6.3f1

To reproduce:1. Open project attached by the user2. Build it for iOS and run on iPhone 53. While the app is running, open Control Ce... Read more

4
votes
Fixed

[iOS] FullScreenMovieControlMode.CancelOnInput does not work on iOS11

iOS

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Aug 09, 2017

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Version/s: 5.6.1p3

There is an issue with video playback in Unity. On iOS10 single tap skips the video, and there is no option to make a double tap. In... Read more

1
votes
Not Reproducible

[iOS] Using ReplayKit can resolve in a black screen and soft lock the ap...

iOS

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Jul 13, 2018

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Version/s: 2017.4.2f2

To reproduce:1. Open attached project "ReplayKitBug.zip"2. Open "CameraScene.unity" scene3. Build for iOS4. Deploy the Xcode project... Read more

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