Search Issue Tracker
Fixed in 2022.3.16f1
Fixed in 2022.3.X, 2023.2.X, 2023.3.X, 7000.0.0a1, future release
Votes
0
Found in
2021.3.32f1
2022.3.14f1
2023.2.1f1
2023.3.0a4
Issue ID
UUM-46824
Regression
Yes
Fill Percentage of "iPad Launch Screen" is used for iPhone when setting "iPhone Launch Screen" Fill Percentage
How to reproduce:
1. Build the user’s attached “bugreport.zip” project for iOS
2. Open the Xcode file
3. Open “LaunchScreen-iPhone.storyboard” and observe the result
Expected result: A black square is 100% of the screen width
Actual result: A black square is 50% of the screen width
Reproducible with: 2022.1.0a12, 2022.1.24f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a2
Not reproducible with: 2021.3.29f1, 2022.1.0a11
Reproduced on: macOS 13.4.1 (Intel)
Not reproducible on: No other environment tested
Note: the screen was just white with 2023.2.0b6, 2023.3.0a2 Editor versions
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 2023.3):
Fixed in: 2023.3.0a17
Resolution Note (fix version 2023.2):
Fixed in: 2023.2.5f1
Resolution Note (fix version 2022.3):
Fixed in: 2022.3.16f1