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[iOS] GUI.RepeatButton returns true only when the button is released
How to reproduce: 1. Build the attached project for iOS 2. Build & Run the app to device via Xcode 3. Hold the "Repeat" button 4. No... Read more
[iOS] Input.touchCount returns a lower value than expected when touching...
Steps to reproduce: 1. Open user's attached project "TouchExample.zip" 2. Build for iOS and deploy the Xcode project to the iOS devi... Read more
[iOS]Setting Color Buffer's StoreAction to Don’t care does not change th...
How to reproduce: 1. Open the attached Archive.zip project 2. Build for iOS and open the Xcode project 3. Go to Menu bar-> Product... Read more
[iOS] Storyboard's referenced resources are not exported to Xcode project
How to reproduce: 1. Build the attached project for iOS 2. Open the Xcode project 3. Select the "LaunchScreen.storyboard" file 4. No... Read more
[iOS] "Couldn't create device API for device" when using Unity Remote wi...
To reproduce: 1. Create a new project 2. Connect an iOS device to a windows machine 3. Open Unity Remote 5 app on the device 4. In E... Read more
[iOS 13] If the Keyboard is brought up and the Device goes to sleep afte...
To reproduce: 1. Download attached "KeyboardTest-2018.4.8.zip" project and open in Unity 2. Build for iOS 3. Deploy the Xcode proje... Read more
[iOS]Crash on libsystem_platform.dylib`_platform_strlen + 4 when using "...
How to reproduce: 1. Open the attached TestSWAPac.zip project 2. Build for iOS and open the Xcode 3. Navigate to Signing and Capabi... Read more
[iOS] [Metal] Freeze because of IOAF code 4 error
How to reproduce: 1. Build the attached project for iOS 2. Build the app via Xcode 3. Launch the app on a device Actual result: The... Read more
[iOS]Built in resource Default-Checker-Gray is compressed with DXT1, cau...
How to reproduce: 1. Open the attached project New Unity Project.zip 2. Built the project for iOS Expected: Build succeeds Actual:... Read more
[iOS] Point Light reflection disappears when material metal smoothness i...
How to reproduce: 1. Open the "MetalSmoothnessRepro.zip" project 2. Build the "SampleScene" for iOS 3. Build & Run the project to a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects