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[iOS] Default Shaders fails to compile on iOS8
The project contains only few default UI buttons. Steps: 1. Build and Run user's attached project ("NewUnityProject.zip") on iOS8 d... Read more
[Metal] Rendering of the content is partially lost when MSAA is enabled
To reproduce: 1. Open attached project 2. Build it for iOS and make sure that "main" scene is selected in build settings 3. Run buil... Read more
[iOS] When changing screen orientation via script black frame appears
To reproduce: 1. Open project attached by the user 2. Build it for iOS (make sure "Main" scene is included) 3. Run app on a device 4... Read more
[iOS] Default app icon is not used for icon kinds other than App
Users are required to override the Icon settings for iOS and manually set all icons for iOS. Since the App Store icon is required, i... Read more
[iOS] SystemInfo.supportedRenderTargetCount returns incorrect number of ...
To reproduce: 1. Open project attached by QA 2. Build project for iOS (with "main" scene) and run it on a device 3. In the corner o... Read more
[iOS] Crash in libobjc.A.dylib`objc_msgSend during AssetBundle download
Steps to reproduce: 1. Download & Open the project 2. Build the project to iOS using BuildInfoList.asset (found in Assets folder) 3.... Read more
[iOS] FullScreenMovieControlMode.CancelOnInput does not work on iOS11
There is an issue with video playback in Unity. On iOS10 single tap skips the video, and there is no option to make a double tap. In... Read more
[Notification] UnityEngine.iOS.LocalNotification.userInfo retrieves wron...
To reproduce: 1. Open project attached by the user 2. Build it for iOS and run on iPhone 5 3. While the app is running, open Control... Read more
[iOS] PlayerSettings.SetIconsForTargetGroup does not work
iOS App Icons are appearing as default icons rather than custom ones. 1. What happened iOS App Icons are appearing as default icon... Read more
[iOS 9] Application freezes after minimising and re-opening it when down...
To reproduce: 1. Open project attached by the user 2. Build it and run on device with iOS 9 3. In built app hit button "10 large fil... Read more
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