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Inspector tab resets scroll bar position when entering Play mode
How to reproduce: 1. Open any Unity project 2. Add many Components to any GameObject 3. In the Inspector tab, scroll down to see the... Read more
Objects using HideAndDontSave, after being disbled and enabled, are visi...
Steps to reproduce: 1. Download and open the attached project 2. Select "HiddenObjectInspector" 3. Click "Create It Now" 4. Click o... Read more
Table Entry Reference gets a random negative Key Id when copy-pasting on...
How to reproduce: 1. Open the attached project "My Project.zip" 2. Open the "SampleScene" Scene 3. Select the "This" GameObject in t... Read more
[OSX] Memory leak occurs when cursor is hovered over multiple Inspector ...
How to reproduce: 1. Open the "1246165" project and select "Main Camera" in the "New Scene" Scene 2. Make sure the Camera component ... Read more
Color defaults in System.Serializable class objects are ignored when add...
How to reproduce: 1. Open the attached project's "case_1319654-Project.zip" Scene labeled "SampleScene" 2. In Hierarchy, select the ... Read more
Inspector throws MissingReferenceException after deleting the Component ...
How to reproduce: 1. Open the attached "Empty Unity Project.zip" Project 2. Drag "TestObject" Prefab to the Scene 3. Press the "Add/... Read more
Script won't load when opening Sample Project "Simple Demo" of Input Sys...
Reproduction steps: 1. Open the attached project "1363607.zip" 2. Open the "SimpleDemo_UsingActionAsset" Scene from Assets > Samples... Read more
'Retrieving array element that was out of bounds' error is thrown on del...
How to reproduce: 1. Open user-submitted project (DeleteElementArray.zip) 2. Open the SampleScene 3. Select Array GameObject 4. Dele... Read more
2020.1 When changing the Environment Lighting's Ambient Color the Prefa...
Note this is an issue in 2020.1 and earlier versions. In 2020.2.0a18 a large preview refactor landed that renders previews in a sepa... Read more
NullReferenceException in UnityEditor.LightProbeGroupInspector.OnDisable...
Steps to repro: 1. Open attached project; 2. Open 't1LightProbeGroup' scene; 3. Wait until light baking finishes; 4. Open 't1LightP... Read more
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