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.NET 4.x Runtime Script Component can not be loaded when it has more tha...
How to reproduce:1. Open the "SampleScene" Scene in the attached "PartialedNestedClasses.zip"2. Open the "PartialNestedClasses.cs"3.... Read more
Inspector blinks / flickers once when Inspector is visible, any object f...
How to reproduce:1. Open attached project "InspectorBugTest.zip"2. Make sure Inspector window is visible and any object from the Hie... Read more
The preview of the Gradient is not changed when reordering Gradient List...
How to reproduce:1. Open the attached '1315679.zip' project2. Open 'SampleScene'3. In the Hierarchy select the 'Test' GameObject4. I... Read more
Inspector window doesn't show currently selected GameObject in the Scene...
How to reproduce:1. Create a new project2. Add into the scene 2 Cube GameObjects3. Select all of the GameObjects in the Scene View u... Read more
Enum values can't be changed in the Inspector when saving them in a Scri...
How to reproduce:1. Open the user attached project2. Create a Scriptable Object asset via Assets -> Create -> Enum Test3. Open... Read more
Some parameter fields inside Inspector do not show interaction feedback ...
Reproduction steps:1. Open the attached Project inside of "Circuits.zip"2. Open the "Selection" Scene3. Select GameObject "CircuitMa... Read more
Contents of text file Assets are not displayed in the Inspector window
How to reproduce:1. Open user-submitted project (BugReport_Unity)2. Select the 'bugreport.txt' Asset in the Project window3. See the... Read more
Inspector mode defaults to "Normal" after Editor restart
Reproduction steps: 1. Create a New Project2. Change Inspector mode to "Debug"3. Restart the Editor4. Notice that the Inspector mode... Read more
[Inspector] Component isn't placed at the bottom when releasing mouse ou...
How to reproduce:1. Open a new Unity project2. Create a new GameObject3. Add 2 new Components4. Drag the upper-Component below the o... Read more
The Asset's name property is cleared when resetting it via the Inspector
How to reproduce:1. Create a new Unity project2. In the Project window create a new Timeline asset by Right-click -> Create ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette button with longer Palette name is misaligned and cut-off when Tile Palette Clipboard overlay is resized
- Tile Palette dropdown expands when Palette name is longer in Tile Palette window
- “Destroying assets is not permitted to avoid data loss” error thrown when creating a second Tile Palette Brush Pick Asset
- The “Copy to clipboard” button has no hover or click animations when hovering and clicking the “Copy to clipboard” button after selecting an issue from the “Code” tab of the Project Auditor window
- Saved Tile Palette Brush List items become malformed causing the list to become cut off when decreasing the Pick size with the slider