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1
votes
Won't Fix

[Input Manager] Controllers are not detected in player when plugged in b...

Input

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Feb 28, 2023

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Version/s: 2020.3.16f1, 2023.2.0a4, 2023.3.0a3, 6000.0.0b11

ISXB-129 is fixed for the New Input System but the Input Manager still has the issue. How to reproduce:1. Open the attached project ... Read more

0
votes
Won't Fix

[Input Manager] Input jitter when using "Input.GetAxis("Mouse X")" and "...

Input

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Mar 03, 2023

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Version/s: 2022.2.6f1, 2023.1.0b3, 2023.2.0a2

Reproduction steps:1. Open project “kun”2. Open scene “-MAIN resizing UI”3. Enter Play Mode4. Use the mouse to look around Expected ... Read more

0
votes
Fixed

Mouse and JoystickButton KeyCodes are different in runtime when selected...

Input

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Jul 03, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a22

Reproduction steps:1. Open the “KeyCodeStripped” project2. Open the “SampleScene” scene3. Select the "Checker" GameObject4. In Inspe... Read more

0
votes
Won't Fix

[Input Manager] "Joystick is connected" is logged into the Console when ...

Input

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Mar 29, 2023

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Version/s: 2020.3.45f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b8, 2023.2.0a7

How to reproduce:1. Create a new Unity project2. Connect a gamepad3. Observe the Console Expected result: “Gamepad is connected” is ... Read more

0
votes
Won't Fix

[macOS] Mouse.current.leftButton.wasReleasedThisFrame does not get trigg...

Input

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Apr 11, 2023

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Version/s: 2023.1.0b12

How to reproduce:1. Open the attached Project "input-bug"2. Build and Run the Scene "SampleScene"3. Click the left mouse button outs... Read more

0
votes
Won't Fix

[Input Manager] Input.mousePresent property always returns true when all...

Input

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Apr 26, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

How to reproduce:1. Open the “MousePresentBug“ project2. Open the “SampleScene“3. Enter Play Mode, and observe the Game View4. Exit ... Read more

0
votes
Won't Fix

DualSense controller mappings are corrupted when using legacy Input Manager

Input

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May 02, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12, 2023.3.0a3

How to reproduce:1. Open the “DualSense_LegacyInput_Bug“ project2. Open the “MainScene“3. Enter Play Mode and observe the Game view4... Read more

0
votes
Won't Fix

SceneView toolbar always calls Use() for EventType.MouseUp when the GUIU...

Input

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May 10, 2023

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Version/s: 2020.3.48f1, 2021.3.24f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13

Reproduction steps:1. Open the attached project "ReproProj"2. Click on the Scene View window and press “P“ on the keyboard to enable... Read more

0
votes
Fixed

[macOS] “Input.GetMouseButtonDown” gets set to true when pressing and wh...

Input

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Jun 08, 2023

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Version/s: 2021.3.27f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a18, 2023.3.0a3

How to reproduce:1. Open the user’s attached “GetMouseButtonIssue.zip” project2. Open the Game window3. Open the “Game” dropdown men... Read more

0
votes
Won't Fix

The Editor does not recognize button release when first releasing the "L...

Input

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Jun 10, 2023

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Version/s: 2021.3.26f1

Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Hold the “... Read more

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