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Won't Fix

Votes

0

Found in

2020.3.47f1

2021.3.24f1

2022.2.17f1

2023.1.0b14

2023.2.0a12

Issue ID

UUM-34329

Regression

No

[Input Manager] Input.mousePresent property always returns true when all pointing devices are disconnected

-

How to reproduce:
1. Open the “MousePresentBug“ project
2. Open the “SampleScene“
3. Enter Play Mode, and observe the Game View
4. Exit Play Mode, and disconnect all pointing devices (mouse, trackpad, touchpad)
5. Enter Play Mode (Ctrl + P), and observe the Game View

Expected result: “Input.mousePresent: False” is displayed
Actual result: “Input.mousePresent: True” is displayed

Reproduced with: 0.2.10-preview (2020.3.47f1), 1.5.1 (2020.3.47f1, 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12)

Reproduced on: Windows 10 (by reporter), Windows 11

Notes:
1. Also reproducible in Player
2. If using Windows and a laptop disable the trackpad/touchpad in Windows settings (Settings > Bluetooth & devices > Touchpad)

  1. Resolution Note:

    Thank you for your bug report.

    After reviewing the issue and the impact it has on our users our team has decided that this case will be resolved as "Won't Fix". This does not mean that the issue isn’t a legitimate bug, but instead that we are not able to prioritize the fix, at this time.

    The case will now be closed, and will not be reopened unless new information arises that would change the issue’s impact. Please let us know if you have additional information relating to the severity of this bug.

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