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NativeInputSystem.IOCTL taking ~250ms when reconnecting a BT Receiver
Steps to reproduce:1. Open the attached user's project "InputRumblePerformanceBug.zip"2. Connect a BT receiver to your PC3. Pair you... Read more
Input System Supported Devices dropdown is unusable
How to reproduce:1. Open the attached project “InputSystemBug”2. Click Edit → Project Settings → Input System Package3. Under the Su... Read more
Automatically generated "[Debug Updater]" GameObject throws errors when ...
How to reproduce:1. Create a new 3D project2. In the Package Manager install Universal RP and the new Input System (switch to it and... Read more
[iOS] Unable to combine the last input character in Text Input Field whe...
Reproduction steps:1. Download and open the attached "TestInputField.zip" project2. Build and deploy the project to iOS3. Type in "랄... Read more
Mouse Input is not detected correctly when pressing in the Game view aft...
How to reproduce:1. Open the "TestInput.zip" project2. Open the "SampleScene" Scene3. Make sure the Console window is visible4. Ente... Read more
[InputSystem] Supported Devices List is missing for Input System Package
In the Project Settings, After creating settings asset for Input System Package, On accessing Supported Device-List it appears missi... Read more
[Input] Standard US-0195 is violated when a new project is created with ...
Reproduction steps:1. Create a new project using VR Template or open ("VR_Template.zip") project2. Observe Active Input Handling (Pr... Read more
New Input system consumes time on main thread when old input system is s...
An ES customer's project has been set to use "Input Manager (Old)" in the player settings. The new Input System package is not insta... Read more
Crash on _CFAssertMismatchedTypeID when disconnecting JoyCon via Bluetooth
Reproduction steps:1. Open the attached “JoyCon bug.zip“ project2. Connect the JoyCon3. Enter and exit the Play mode4. Disconnect th... Read more
The left mouse button remains held when focusing the Player by. clicking...
How to reproduce:1. Open the attached “InputSystemBug_Source.zip” project2. Open the “SampleScene” Scene3. Build And Run4. Left-clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
- Reflections are visible on objects without Recursive Rendering when viewed through transparent parts of another object with Recursive Rendering and Alpha Clipping enabled
- Visual artifacts appear when using "clip" method in custom shader and running on GLES
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window