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Touching outside the Android touch keyboard does not change the TouchScr...
Steps to reproduce:1. Open and build/run QA-supplied project on Android/("KeyboardText.zip")2. Press the "Open Keyboard", notice the... Read more
[Android] OnScreenKeyboard navigation bar back button does not trigger w...
Reproduction steps:1. Open the attached case "HideMobileInput.zip"2. In the Project window under "Scenes" open "SampleScene.unity"3.... Read more
The value of Input.inputString is empty when F key is pressed
How to reproduce:1. Open the attached 'project-1249394.zip' project2. Enter Play mode3. Press 'f' key several times4. Observe the Co... Read more
The Mouse cursor is not locked in the GameView immediately when using Cu...
How to reproduce:1. Open the “IN-90768-MouseCursor.zip“ project2. Open the “SampleScene“3. Set the Enter Play Mode mode to “Play Foc... Read more
Editor crashes when drawing additional mesh after restarting Play mode
Reproduction steps:1. Open user attached Project2. Press Play3. Click "Keyboard"4. Click in the middle of the screen5. Hover on the ... Read more
"ENABLE_INPUT_SYSTEM" flag is true even when the "InputSystem" package i...
Reproduction steps:1. Open the attached “repro_IN-88634“ project2. Open the “Assets/OutdoorsScene.unity“ Scene3. Observe the Console... Read more
Input.GetJoystickNames() contains an empty string when a SpaceMouse is c...
Reproduction steps:1. Have 3dconnexion drivers installed and a SpaceMouse connected2. Open attached project "NotConnected.zip" and s... Read more
Simulated touch phase oscillates between "Moved" and "Stationary" when m...
How to reproduce:1. Open attached project "DeviceSimBugs.zip"2. Open Device Simulator Window3. Open SampleScene4. Enter Play Mode5. ... Read more
[WebGL][Input System] Vertical Axis input is inverted/reversed when usin...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Move the Cube around with the co... Read more
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