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0
votes
By Design

TextMesh mesh is wrong when MeshFilter present on same GameObject

IMGUI

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Nov 20, 2013

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Version/s: 4.3.0f4

TextMesh mesh is wrong when MeshFilter present on same GameObject. This is expected behavior. MeshFilter and TextMesh are both com... Read more

0
votes
By Design

panels don't maximize on spacebar hotkey anymore

IMGUI

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Nov 18, 2013

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Version/s: 4.3.0f4

To reproduce: 1. In unity editor press space Expected result: Currently focused window maximizes Actual result: error sound is played Read more

0
votes
Fixed

GUISkin.label.CalcHeight() returns inconsistent values

IMGUI

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Dec 02, 2013

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Version/s: 4.3.1f1

To reproduce: 1. Open attached project 2. Open scene "CalcHeightWrong". It contains a 1st person controller and a cube trigger colli... Read more

0
votes
Fixed

GenericMenu.ShowAsContext throws NullReferenceException

IMGUI

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Nov 11, 2013

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Version/s: 4.3.0f3

Steps to reproduce : - import the project attached - go to Custom>Open Generic Menu and notice the exception in the console Read more

1
votes
Fixed

Exceptions thrown in EditorWindow.OnGUI() method prevent EditorWindow fr...

IMGUI

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Dec 10, 2013

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Version/s: 4.3.1f1

Steps to reproduce: 1. Create a project which has a custom EditorWindow 2. Custom Editor Window should have a way to throw an except... Read more

0
votes
Won't Fix

Clipping on the local axis when using GUIUtility.RotateAroundPivot to in...

IMGUI

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Dec 17, 2013

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Version/s: 4.3.1f1

Steps to reproduce : - import the project attached - open the "TileMap" scene - select the TileMap game object in the Hierarchy - c... Read more

0
votes
Fixed

Transition Icon placement in inspector

IMGUI

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Dec 20, 2013

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Version/s:

The transition icon just above the "Atomic" label seems to be placed too low Read more

0
votes
Duplicate

Icons and fonts are not sharp on a retina display

IMGUI

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Jan 04, 2014

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Version/s: 4.3.2f1

to reproduce: 1. Open Unity on a computer with a Retina display Expected result: Everything looks properly Actual result: Icons and... Read more

1
votes
Won't Fix

EditorGUILayout.BeginHorizontal does not fit more than two toggles

IMGUI

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Jan 10, 2014

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Version/s: 4.3.3b1

To reproduce: 1. Open attached project 2. Open scene "bug" 3. Select the Main Camera 4. Look at the inspector. Three toggles are in ... Read more

2
votes
Won't Fix

Custom GUI causes Textfield and TextArea to behave incorrectly

IMGUI

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Jan 03, 2014

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Version/s: 4.3.1f1

To reproduce: 1. Open the project "Test Project" 2. Open "Escena" 3. Select the Main Camera in scene 4. Enter play mode - try typing... Read more

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