Search Issue Tracker
Old name is shown in the menu items when ContextMenu attribute name is c...
How to reproduce: 1. Open the attached "1303699_repro.zip" 2. Open the "SampleScene2" Scene 3. Select the "GameObject" GameObject in... Read more
Text is not added to clipboard when copying Text with special characters...
How to reproduce: 1. Create new project 2. Rename Camera 3. Copy "If there are words that include "þ" or "ð" the whole string is not... Read more
[Regression] Repaint and Layout OnGUI events don't update mousePosition ...
How to reproduce: 1. Open the user-submitted project 2. Enter Play mode and observe the "mouse position" text field in the Game Vie... Read more
[HighDPI] Button dialogs are being cut off when trying to change layer m...
How to reproduce: 1. Open attached project ("case_1043212-HiDPITest.zip") 2. Open scene "ggg" 3. Select "GameObject" in Hierarchy 4.... Read more
Editor throws enum errors when calling OnInspectorGUI() or setting Edito...
How to reproduce: 1. Download and open attached project "UnityEventBugReport" 2. Select "GameObject" object in Hierarchy 3. In Inspe... Read more
ExitGUIException is thrown when PopupWindow.Show is called from GenericMenu
How to reproduce: 1. Open the attached "TestFor1056316.zip" project 2. Press Example -> Popup Example in the top menu bar 3. Press P... Read more
GUILayout.Toolbar middle buttons use a different font than outer buttons
Steps to reproduce: 1. Create/Open any Unity project 2. Open Window -> Rendering -> Lighting Window 3. Open Window -> Analysis -> IM... Read more
[Layout] The Layout button does not refresh on deleting a Layout with a ...
[Layout] The Layout button does not refresh on deleting a Layout with a long name. The layout button does not refresh on deleting t... Read more
Custom MenuItem only updates the Editor after restart
When creating custom menus priority attribute does not update correctly until the project is restarted. Reimport or a refresh of the... Read more
[IMGUI] NullReferenceException is thrown on docking any window.
[IMGUI] NullReferenceException is thrown on docking any window. NullReferenceException: Object reference not set to an instance of... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Red spots appear when Blending Lighting Scenarios using Adaptive Probe Volumes
- [Windows] About Unity Window needs to be opened twice to adapt to resolution
- NullReferenceException and temporary graph corruption after entering playmode if output node connection was changed
- Sprite Renderer with Animation does not reflect Sprite changes in the Scene when switching Mask Interaction
- Error "NullReferenceException: Object reference not set to an instance of an object" is present when loading 3D text mesh in Player from an asset bundle that is built with an older Editor version