Search Issue Tracker
[IL2CPP] Missing header error when trying to run
To reproduce:1. Open attached project (IL2CPP.zip)2. Build to iOS (or WebGL, etc.) (using IL2CPP scripting backend)3. Try to deploy ... Read more
DateTime.Now throws exception in IL2CPP build
Steps to reproduce:1. Download 1065602_repro.zip and open "new" scene2. Switch platform to UWP3. Build project on IL2CPP backend4. O... Read more
IL2CPP generates lots of "Il2CppGenericComDefinitions.cpp" files when pr...
How to reproduce:1. Open the attached project "MRTK-CCWs.zip"2. Open File>Build Settings...3. Switch Platform to UWP4. Build the ... Read more
[iOS] GCHandle.Alloc throws error on il2cpp build
To reproduce: 1) Download and build project2) Build and run il2cppTest scene on iOS3) Notice error in console:ArgumentException: Obj... Read more
[IL2CPP] inconsistent memory heap size ( ~30MB more with IL2CPP )
Reproduction steps:1. Open the attached "Stripped" project.2. Go to "Tools > Build Tests" in the menu bar.3. Open and run the "mo... Read more
[IL2CPP] IL2CPP builds does not catch System.ArgumentException when tryi...
Socket.Bind(new IPEndPoint(IPAddress.IPv6Any, 5000)) throws exception (System.ArgumentException) and catch (Exception e) does not ca... Read more
XCode fails building Avro serialization plugin
1. Open project from link below2. Build to iOS3. Building via XCode will fail with use of undeclared indetifiers in Bulk_Avro_0.cpp ... Read more
[iOS] MonoManager::GetScriptingClass takes a lot of Unity loading time
Reproduction Steps:1. Build project for iOS (building steps in edit)2. In Xcode build (profile) and launch Instruments3. Instruments... Read more
[2017.x] [UWP] IL2CPP generates incorrect code for lock() statement in U...
Steps to reproduce:1. Download 1038465_repro.zip2. Switch platform to UWP3. Build with IL2CPP backend, non-development build4. Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
- “Item m_LightProbeSystem not found” warning is thrown when pressing the “Open” button multiple times in the Adaptive Probe Volume component warning