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To Reproduce: 1. Build the attached project with il2cpp. 2. Deleting contents of the Assets folder and the temp, library folders ha... Read more
To reproduce: 1) Download and open project 2) Make sure that scripting backend is set to il2cpp 3) Try building project 4) Notice t... Read more
To Reproduce: 1. Open the attached project in 5.1 and attach IL2CPPBugs.cs to any gameobject. 2. Deploy to device: "ExecutionEngin... Read more
To Reproduce: 1. Attach the script 'DebugLogTest.cs' to any gameobject (uncomment BeginSample/EndSample). 2. Run and connect the pr... Read more
How to reproduce: 1. Open attached project 2. Open scene test.unity 3. Select the Main Camera gameobject 4. In the Proto Test compo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Graphics.CopyTexture does not work with Texture2DArray when "Texture Quality" is not "Full Res"
- Unity Download Assistant uses the last install path
- Keycodes Less and Greater are not being registered when using GetKeyDown
- [UI Builder] Editing uXML file externally opens the ui Builder
- [DXC/DX12] No way to enable SM 6.6 features results in compiler error when e.g. using 64-bit atomics in a shader