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IL2CPP exception is thrown when building for iOS/Android platform
How to reproduce: 1. Open the attached project 2. Go to File-> Build Settings-> Switch to iOS Platform and Build Actual: Build fail... Read more
Only the first Catch Block catches Exceptions in Builds when using multi...
To reproduce: 1. Download attached "catchmeifyoucan.zip" project and open in Unity 2. Open "SampleScene" scene 3. Enter to Play mod... Read more
[IL2CPP] catch (Exception) doesn't catch exceptions thrown in try-finall...
To reproduce: 1. Open attached project "throw.zip" 2. Open "SampleScene.unity" scene 3. Build for iOS 4. Deploy the Xcode project to... Read more
[Android] IL2CPP Build fails when building ARMv64 architecture
To reproduce: 1. Open the user's attached project 2. Make sure Scripting Backend is set to IL2CPP 3. Make sure Target Architecture i... Read more
[IL2CPP] Player has incorrect ServicePointManager.DefaultConnectionLimit
Steps to reproduce: 1. Download 1156607_repro.zip project 2. Build project for standalone with IL2CPP backend 3. Launch player 4. No... Read more
[IL2CPP][WebGL] Build fails when multidimensional arrays are present in ...
Reproduction steps: 1. Open "BoolMatrix3DTest.zip" project 2. Build for WebGL 3. Notice error: "IL2CPP error for type 'Test' in ass... Read more
[IL2CPP][2019.1] Delegate with NativeArray<int> as parameter type trigge...
Steps to reproduce: 1. Download 1156422_repro.zip 2. Build a Standalone player with IL2CPP backend Actual results: Build fails with... Read more
Player crashes on mono_runtime_resource_set_callback when built on IL2CP...
To reproduce: 1. Download user's attached "RemotingTestServiceNew" server files and "RemotingTestNew" project 2. Start the local ser... Read more
[IL2CPP] "goto" fails to jump to specified label in Unity Player
When the C# script is written in a certain way, a goto would not jump to the specified label and fall through instead. Only IL2CPP i... Read more
System.DateTime causes ArgumentOutOfRangeException in Windows Standalone...
How to reproduce: 1. Open the attached project 2. Build the project 3. Make sure your Windows system language is set to "Thai" 4. Ru... Read more
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