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2
votes
Fixed

[IL2CPP] Standalone build fails with IL2CPP did not run properly excepti...

IL2CPP

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Feb 19, 2018

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Version/s: 2018.1.0b7

To reproduce: 1. Download and open attached "Problem.zip" project. 2. Make sure Standalone scripting backend is set to IL2CPP. 3. B... Read more

0
votes
Duplicate

[il2cpp] Standalone il2cpp build fails with errors

IL2CPP

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Feb 20, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1.Open the attached project 2. Open the TestScene scene 3. Build and Run 4. Observe the error Actual results: E... Read more

0
votes
Fixed

[IL2CPP] Crash when clearing up TCP threads in an object finalizer

IL2CPP

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Jun 04, 2021

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Version/s: 2019.4, 2020.1.11f1, 2020.3, 2021.1, 2021.2

Repro steps: 1. Open the attached project "ThreadCrashProjectZip" 2. Make sure Scripting Backend is set to IL2CPP 3. Build to Androi... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

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Jan 17, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce: 1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip" 2. Make sure that Api Compatibility L... Read more

0
votes
Won't Fix

[IL2CPP] Fails to generate generic method struct variant when calling it...

IL2CPP

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Apr 17, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download "IL2CPP-Bug-GenericMethodRemoved.zip" 2. Build "SampleScene" for Standalone (IL2CPP) 3. Start player... Read more

0
votes
Duplicate

[Android] Incorrect bit patterns are being printed when using IL2CPP in ...

IL2CPP

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Sep 18, 2018

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Version/s: 2018.3.0b1

To reproduce: 1. Open attached project 2. Make sure to build with IL2CPP 3. Build and run to Android device 4. Check logcat for the ... Read more

0
votes
Fixed

[IL2CPP] WebGL/IL2CPP builds fail when machine doesn't have .NET 4.7.2 p...

IL2CPP

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Dec 13, 2019

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Version/s: 2019.3.0a1, 2019.3.0f3, 2020.1

How to reproduce: 1. Create a new project 2. Try making IL2CPP/WebGL build 3. Inspect the errors in the console Expected results: B... Read more

0
votes
Duplicate

[IL2CPP] Player freezes when invoking OnDestroy

IL2CPP

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Mar 15, 2018

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Version/s: 2018.1.0b8

To reproduce: 1. Open project attached by QA 2. Build "_base" scene for iOS 3. Run it on the device 4. Hit the 1st button few times... Read more

1
votes
Fixed

Attempting to call method for which no ahead of time (AOT) code was gene...

IL2CPP

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Mar 14, 2018

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Version/s: 2018.1.0b9

Reproduction steps: 1. Open the attached '1013854_project' project. 2. Build the 'Test' scene to a device (tested using iOS, but it... Read more

0
votes
Fixed

[IL2CPP] [macOS] Equality checking with 'ReferenceEquals' and '==' is fa...

IL2CPP

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Jan 31, 2018

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Version/s: 2018.1.0b4

Reproduction steps: 1. Open the attached project. 2. Build the 'Test' scene as macOS Standalone using IL2CPP. 3. Open the Build and ... Read more

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