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1
votes
By Design

[WebGL] "Not implemented: Class::FromIl2CppType" error is thrown and a c...

IL2CPP

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Oct 31, 2020

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Version/s: 2018.4, 2019.4.10f1, 2021.1

How to reproduce: 1. Open the attached project 2. Make a WebGL build 3. Host the WebGL build 4. Open the built WebGL Player in a bro... Read more

0
votes
Won't Fix

[IL2CPP] Player crashes when calling Process.GetCurrentProcess().StartTime

IL2CPP

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Jan 22, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download attached project 2. Build project for Standalone with IL2CPP backend Actual results: Player crashes... Read more

1
votes
Fixed

[UWP] IL2CPP build fails when project contains a .winmd file that is com...

IL2CPP

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Jun 05, 2018

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Version/s: 2017.4.4f1

Steps to reproduce: 1. Download attached project 2. Switch platform to UWP. 3. In toolbar select Tools -> Vungle -> Prepare Windows ... Read more

0
votes
Fixed

[IL2CPP] IL2CPP builds does not catch System.ArgumentException when tryi...

IL2CPP

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Aug 24, 2017

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Version/s: 5.6.1f1

Socket.Bind(new IPEndPoint(IPAddress.IPv6Any, 5000)) throws exception (System.ArgumentException) and catch (Exception e) does not ca... Read more

0
votes
By Design

[iOS, il2cpp] System.DateTime.Now is slow on the first run

IL2CPP

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Aug 25, 2017

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Version/s: 2017.1.0p3

To reproduce: 1. Open project attached by QA 2. Build it for iOS 3. In XCode's top menu bar select Product -> Profile 4. From the in... Read more

1
votes
Fixed

[iOS] [IL2CPP] [.NET 4.6] Confused SyncEvent call in iOS build for .NET ...

IL2CPP

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Aug 29, 2017

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Version/s: 2017.1.0f3

Reproduction Steps: 1. Open User's project 2. Switch platform to iOS 3. Build 4. Try to compile in XCode Notice that compiler thro... Read more

2
votes
Fixed

[Serialization] [IL2CPP] BinaryFormatter.Deserialize method fails to des...

IL2CPP

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Aug 30, 2021

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Version/s: 2021.2.0a18, 2021.2.0b9, 2022.1

How to reproduce: 1. Open the attached Unity project ("1361559_2021.2.0a18_repro.zip") 2. Build And Run Expected result: dummyFloat... Read more

0
votes
Duplicate

[IL2CPP] converting double to uint32 results in wrong value

IL2CPP

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Nov 14, 2019

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Version/s: 2018.4, 2018.4.12f1, 2020.1

How to reproduce: 1. Build the attached project with IL2CPP backend. 2. Run the player 3. Check the "UInt32Max" and "Back to Uint32"... Read more

0
votes
Duplicate

Standalone Build fails because of serialization errors when building eve...

IL2CPP

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Jul 30, 2019

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Version/s: 2019.1.11f1, 2019.3.0a6

How to reproduce: 1. Open the attached project ("case_1173216-MultiGraphicToggleTest.zip") 2. Make a standalone build in an empty di... Read more

0
votes
Third Party Issue

[IL2CPP][Mobile] Unity.IL2CPP.Building.BuilderFailedException when build...

IL2CPP

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Mar 16, 2021

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Version/s: 2018.4, 2019.4, 2020.2.0f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project 2. Build on Android Expected result: project is built successfully Actual result... Read more

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