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[WebGL] "Not implemented: Class::FromIl2CppType" error is thrown and a c...
How to reproduce: 1. Open the attached project 2. Make a WebGL build 3. Host the WebGL build 4. Open the built WebGL Player in a bro... Read more
[IL2CPP] Player crashes when calling Process.GetCurrentProcess().StartTime
Steps to reproduce: 1. Download attached project 2. Build project for Standalone with IL2CPP backend Actual results: Player crashes... Read more
[UWP] IL2CPP build fails when project contains a .winmd file that is com...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP. 3. In toolbar select Tools -> Vungle -> Prepare Windows ... Read more
[IL2CPP] IL2CPP builds does not catch System.ArgumentException when tryi...
Socket.Bind(new IPEndPoint(IPAddress.IPv6Any, 5000)) throws exception (System.ArgumentException) and catch (Exception e) does not ca... Read more
[iOS, il2cpp] System.DateTime.Now is slow on the first run
To reproduce: 1. Open project attached by QA 2. Build it for iOS 3. In XCode's top menu bar select Product -> Profile 4. From the in... Read more
[iOS] [IL2CPP] [.NET 4.6] Confused SyncEvent call in iOS build for .NET ...
Reproduction Steps: 1. Open User's project 2. Switch platform to iOS 3. Build 4. Try to compile in XCode Notice that compiler thro... Read more
[Serialization] [IL2CPP] BinaryFormatter.Deserialize method fails to des...
How to reproduce: 1. Open the attached Unity project ("1361559_2021.2.0a18_repro.zip") 2. Build And Run Expected result: dummyFloat... Read more
[IL2CPP] converting double to uint32 results in wrong value
How to reproduce: 1. Build the attached project with IL2CPP backend. 2. Run the player 3. Check the "UInt32Max" and "Back to Uint32"... Read more
Standalone Build fails because of serialization errors when building eve...
How to reproduce: 1. Open the attached project ("case_1173216-MultiGraphicToggleTest.zip") 2. Make a standalone build in an empty di... Read more
[IL2CPP][Mobile] Unity.IL2CPP.Building.BuilderFailedException when build...
Reproduction steps: 1. Open the attached project 2. Build on Android Expected result: project is built successfully Actual result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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