Search Issue Tracker
Third Party Issue
Votes
0
Found in
2018.4
2019.4
2020.2.0f1
2020.3
2021.1
2021.2
Issue ID
1322057
Regression
No
[IL2CPP][Mobile] Unity.IL2CPP.Building.BuilderFailedException when building for Android and using long variables in code
Reproduction steps:
1. Open the attached project
2. Build on Android
Expected result: project is built successfully
Actual result: Unity.IL2CPP.Building.BuilderFailedException
Reproducible with: 2018.4.34f1, 2019.4.24f1, 2020.3.4f1, 2021.1.4f1, 2021.2.0a14
Notes:
- Does not reproduce when building on Windows Standalone
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected
Add comment