Search Issue Tracker
Third Party Issue
Votes
0
Found in
2018.4
2019.4
2020.2.0f1
2020.3
2021.1
2021.2
Issue ID
1322057
Regression
No
[IL2CPP][Mobile] Unity.IL2CPP.Building.BuilderFailedException when building for Android and using long variables in code
Reproduction steps:
1. Open the attached project
2. Build on Android
Expected result: project is built successfully
Actual result: Unity.IL2CPP.Building.BuilderFailedException
Reproducible with: 2018.4.34f1, 2019.4.24f1, 2020.3.4f1, 2021.1.4f1, 2021.2.0a14
Notes:
- Does not reproduce when building on Windows Standalone
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Semantic Diff] - Semantic merge does not recognize preprocessor defines.
- Texture preview Slice slider is not greyed out when 2D Array has only one slice and no interaction is available
- Audio Clip is wrongly labeled as having Preload Audio Data enabled when Analyzing issues through Project Auditor
- Sprite renders black in Scene view after editing and clicking Apply with Scene Preview enabled in the Sprite Editor
- "NullReferenceException" is thrown when applying or reverting Shader Build Settings after entering Play Mode
Add comment