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HDRP custom post processes disappear from stack
Renaming custom post-process files or changing their namespace breaks the effect (they disappear from the list in the HDRP default s... Read more
[HDRP][DXR] Pathtracer geometry renders all black in player
Repro steps :- Create new HDRP template- got to HDRP + DXR Wizard and fix all- Add a volume with Pathtracer override check on with 1... Read more
[HDRP] Basic Indoors template Scene is completely white when loaded with...
How to reproduce:1. Open new HDRP project2. Open new "File -> New Scene -> Basic Indoors (HDRP)" Scene Expected result: The Sc... Read more
Setting Particle Emission Intensity to infinity makes the whole Scene Vi...
Reproduction steps:1. Open the User's attached "2021.2-HDRP.zip" project2. In the Hierarchy select the Cloner GameObject3. In its In... Read more
[HDRP] Lens Flare, flares flipped for multiple elements with auto rotate...
Create a lens flare asset with multiple elements using rotation and notice the flares are flipped when selecting the auto rotate par... Read more
Viewport is incorrect in a custom pass running in AfterPostProcess when ...
Bug from the forum: https://forum.unity.com/threads/viewport-is-incorrect-in-a-custom-pass-running-in-afterpostprocess-when-using-dy... Read more
HDRP Screen flashing white when switching camera with Cinemachine
HDRP 7.x up to HDRP 10.2.2. When the volume's override Exposure set to be Automatic and when swtiching camera with Cinemachine, ther... Read more
Camera stutters in the Game view when the Camera is selected in the Scen...
How to reproduce:1. Open the user's attached "Late Night Dinner.zip"2. Open the "Main" Scene3. Select the "Player" GameObject in the... Read more
Custom View/Projection matrices not used when drawing Meshes with the Co...
How to reproduce:1. Open the user's attached project2. Enter Play mode Expected results: When using the CommandBuffer to draw a mesh... Read more
Rendering artifacts are produced when Physically Based option is enabled...
How to reproduce:1. Open the attached project "Physical-DoF.zip"2. Open the "DOFTest" Scene3. Enter the Play mode Expected result: T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved