Search Issue Tracker
Not Reproducible
Fixed in 2021.2.X, 2022.1.X
Votes
0
Found in
2021.2
2021.2.2f1
2022.1.0b1
Issue ID
1381761
Regression
Yes
[HDRP] Basic Indoors template Scene is completely white when loaded with Volume Exposure Mode set to Fixed
How to reproduce:
1. Open new HDRP project
2. Open new "File -> New Scene -> Basic Indoors (HDRP)" Scene
Expected result: The Scene and Game views are loaded without any artifacts
Actual result: The Scene and Game views are completely white
Reproducible with: 12.1.1 (2021.2.7f1), 13.1.2 (2022.1.0b1, 2022.1.0b2)
Not reproducible with: 10.8.0 (2020.3.25f1), 12.0.0 (2022.1.0a1), 13.1.1 (2022.1.0a16)
Couldn't test with: 7.7.1 (2019.4.34f1) (no Scene templates are available in the 2019.4)
Note:
- The issue disappears after first-time entering and exiting the Play Mode
- The issue is not reproducible, when, in the Inspector, the "Sky and Fog Volume (GameObject) -> Volume (Component) -> Exposure -> Mode" is set to any other value than "Fixed"
- The Scene view of the "OutdoorsScene" is completely white after loading it from the Script:
1. Enter the Play Mode in the "IndoorsScene" Scene
2. Click the "L" key on the keyboard
3. Select the Scene view
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (2022.2.X):
Fixed in 14.0.0 (2022.2.0a4)
Resolution Note (fix version 2022.1):
Fixed in 13.1.4 (2022.1.0b3)
Resolution Note (fix version 2021.2):
Fixed in 12.1.5 (2021.2.14f1)