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Fixed in 2021.1.X

Votes

0

Found in

Issue ID

1299194

Regression

No

Viewport is incorrect in a custom pass running in AfterPostProcess when using dynamic resolution

HD RP

-

Bug from the forum: https://forum.unity.com/threads/viewport-is-incorrect-in-a-custom-pass-running-in-afterpostprocess-when-using-dynamic-resolution.1008029/

  1. Resolution Note (fix version 2021.1):

Comments (2)

  1. chemicalcrux

    Nov 15, 2022 16:28

    I believe that the exact *form* of the bug is different: the forum thread describes the custom pass being rendered at a smaller scale.

    The current issue is that the custom pass gets clipped. So instead of drawing 100% of the image at half-size, it's drawing 25% of the image at full-size.

  2. olavrv

    Feb 10, 2022 22:00

    This issue has reappeared in 2021.2.4f1 up until 2021.2.10f1.

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