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2
votes
Fixed

Animation Preview in the Inspector window is distorted

Graphics - General

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May 08, 2017

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Version/s: 5.6.0p4

To reproduce: 1. Download attached project "Animation Preview Bug.zip" and open in Unity2. Open "Test" scene3. Select New Animation.... Read more

0
votes
Not Reproducible

Dynamic Meshes Built using Native Buffer causing unity to crash

Graphics - General

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Apr 19, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Make sure you have a system with Oculus VR support and device connected2. Open QA attached project3. Press pla... Read more

0
votes
Fixed

'Could not create texture' error is shown after importing texture

Graphics - General

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May 10, 2017

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Version/s: 2017.1.0b4

Steps to repro: 1. Open attached project;2. In the Project folder multiselect four Rock texture files by using Shift-click;3. Right ... Read more

1
votes
Fixed

[UI] Post processing effects and skybox toggle is disabled in new and ex...

Graphics - General

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Feb 24, 2020

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Version/s: 2020.1.0a24

Steps to reproduce: 1. Create a new project or open an existing one2. Notice that post processing toggle in the scene view is disabl... Read more

0
votes
Fixed

Editor crashes at RenderNodeQueue::SyncDependentJobs when submitting Sc...

Graphics - General

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Mar 09, 2018

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Version/s: 2018.1.0b10

Steps to reproduce:1. Download 10111557_repro.zip and2. Open "Ruben" scene (Assets->Ruben)3. Editor crashesIf Editor didn't crash... Read more

0
votes
Won't Fix

AlphaToMask renders incorrectly in OpenGL and Vulkan

Graphics - General

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Aug 23, 2017

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Version/s: 2017.2.0b8

Steps:1. The repro scene has a sphere using AlphaToMask in Shader.2. Build Windows player or Android apk3. Run with DX11, GLCore and... Read more

0
votes
Fixed

[Metal] Shader doesn't work in Standalone build with Metal Graphics API

Graphics - General

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Jan 24, 2019

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Version/s: 2018.1.0a5, 2018.2.7f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "MinimalRepro" project2. See Game view shader blur3. Build Standalone player with Metal Graphics API4. S... Read more

0
votes
Duplicate

Texture2DArray.Apply() fails to free texture's system memory after uploa...

Graphics - General

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Mar 17, 2017

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Version/s: 5.5.2f1

To reproduce: 1. Download and open attached "TestTextureArray2.zip (4.8 MB)" project.2. Open "main" scene.3. Enable "LoadTextureArra... Read more

0
votes
Won't Fix

SparseTexture uses a lot more VRAM on DirectX11 compared to OpenGl

Graphics - General

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May 16, 2017

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Version/s: 5.6.0p4

Steps to reproduce:1. Download and open the attached project(oc link)2. Set API to DirectX113. Open Scene test_virtual_terrain4. Ent... Read more

0
votes
Won't Fix

Alpha channel not preserved properly before adding PostProcessing effect...

Graphics - General

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May 12, 2017

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Version/s: 2017.1.0b4

Steps to reproduce:1. Open "CommandBuffers.7z" attached project2. Open "test" scene and enter Play mode3. Observe "Layer2" panel bei... Read more

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