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2
votes
Fixed

A specific PNG texture with alpha is imported as 24bit RGB instead of 32...

Graphics - General

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Mar 15, 2017

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Version/s: 5.5.2p2

To reproduce: 1. Open project2. Notice, that 'brocoli' and 'kinder_egg' images are both png, but 'brocoli' is imported as 32bit RGBA... Read more

0
votes
By Design

DXT1 textures with alpha do not support transparency

Graphics - General

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Mar 13, 2017

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Version/s: 5.5.2p2

Reproduction Steps:1. Import attached project.2. In Project, select texture "DXT1".3. In Inspector, mark "Alpha is Transparency" as ... Read more

0
votes
Fixed

[Texture Importer]16bit images with alpha are recognized as RGB instead ...

Graphics - General

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Mar 13, 2017

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Version/s: 5.6.0f1

Importing an image that is 16bit will be automatically asssigned a texture format without alpha support even though it contains an a... Read more

0
votes
Not Reproducible

PSD Files with no alpha are imported as RGBA

Graphics - General

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Mar 16, 2017

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Version/s: 5.5.2p2

Reproduction Steps:1. Import attached project.2. Select "TGA" in Assets.3. Observe how it is imported as RGB. (Which has been fixed ... Read more

0
votes
By Design

Using Graphics.CopyTexture shows only grey color

Graphics - General

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Jun 25, 2018

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Version/s: 2017.4.5f1

To reproduce:1. Open users attached project "CopyTexture.zip"2. Open "Test.unity" scene3. Enter Play mode4. Observe a grey rectangle... Read more

0
votes
By Design

Mesh Filters within Blender files are not recognized in Cloud Builds mak...

Graphics - General

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Dec 27, 2017

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open QA's attached project2. Open scene "1" in Assets folder3. Add the opened scene to the Build Settings4. Pu... Read more

0
votes
By Design

Animated material color always returns default value at runtime

Graphics - General

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Apr 09, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open project, attached by tester2. Open scene, if not open3. Press Play4. Press X on the keyboard, which prints the... Read more

0
votes
Fixed

DrawMeshInstancedIndirect being registered in the profiler as Camera.Ren...

Graphics - General

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Mar 20, 2017

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Version/s: 5.6.0f1

Steps to reproduce:1. Open the attached project (instancing_test_debug.zip)2. Open the Assets/test.unity scene3. Run the scene4. Ope... Read more

0
votes
Fixed

PNG Sprites saved as an 8-bit file have their transparency ignored no ma...

Graphics - General

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Mar 07, 2017

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Version/s: 5.5.2p1

To reproduce:1. Open attached project "PNGImport.zip"2. Open "New Scene" scene.3. Drag "cloud 1" and "Tester0" Sprites into the scen... Read more

0
votes
Fixed

Shader compilation times regressing and caching is non-optimal

Graphics - General

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Feb 16, 2017

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Version/s: 5.6.0b4

Steps to reproduce:1. Create a new project2. Import Standard Assets Image Effects package3. Add several Image Effect scripts(e.g. at... Read more

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