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0
votes
Fixed

Errors are thrown when model's "Scale Factor" is a high value and the In...

Graphics - General

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May 11, 2018

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Version/s: 2018.1.0f2

How to reproduce: 1. Open attached project "ScaleFactorErrors.zip" and scene "SampleScene" 2. In Project window, select "Ball" obje... Read more

0
votes
Fixed

Errors "Bone index is not within the number of bones" are thrown when re...

Graphics - General

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Jun 24, 2019

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Version/s: 2019.1.0a9, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1165175-bug_remove_skin.zip") 2. Reimport the "male_body.fbx" asset 3. Inspect... Read more

0
votes
Duplicate

Texture2DArray.Apply() fails to free texture's system memory after uploa...

Graphics - General

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Mar 17, 2017

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Version/s: 5.5.2f1

To reproduce: 1. Download and open attached "TestTextureArray2.zip (4.8 MB)" project. 2. Open "main" scene. 3. Enable "LoadTextureA... Read more

0
votes
Fixed

[Progressive Lightmapper] Black texels with negatively scaled objects

Graphics - General

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Feb 02, 2017

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Version/s: 5.6.0b6

Steps to reproduce: 1. Open the attached project (Test Project) 2. Open the Assets/SceneTest.unity scene 3. Switch to Game Window 4.... Read more

0
votes
Fixed

Crash after conversion into Normal Map via grayscale at FreeImage_MakeTh...

Graphics - General

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Jan 18, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project (871719-TestProject.zip) 2. Select the texture in Project dialog 3. Select Texture ... Read more

0
votes
By Design

Using Mesh.SetUVs instead of Mesh.uv won't work with Mesh.GetNativeVerte...

Graphics - General

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Jan 13, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Download Repro.zip and open "test" scene 2. Disable the Blast and enable the Ribbon gameobject 3. Press play ... Read more

0
votes
Fixed

Skinned Mesh flickering when "Compute Skinning" is checked

Graphics - General

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Dec 02, 2019

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Version/s: 2019.3.0b6, 2019.3.0f1

How to reproduce: 1. Open attached project "Case_1202430" 2. Load "Romans Pack - Low Poly (HA)\Demo Scene" 3. Open Project Settings ... Read more

0
votes
Fixed

Memory leaks are introduced when calling Texture2D.GenerateAtlas

Graphics - General

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Feb 13, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "UVPacking.zip" Project 2. Enter Play Mode 3. If the Editor does n... Read more

1
votes
Won't Fix

ComputeShader ThreadGroupX access violation causes an Editor crash in Ki...

Graphics - General

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Sep 03, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Download and open the attached project(ShaderTests.zip) 2. Open scene Grass Result: crash Reproduced on 5.5... Read more

0
votes
Won't Fix

[Regression] Wrong normal map decoding after setting Android or iOS buil...

Graphics - General

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Aug 23, 2017

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Version/s: 2017.2.0b8

Prerequisites: You'll need to have Unit Editor with either Android or iOS players support installed. Steps to repro: 1. Open atta... Read more

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