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1
votes
Won't Fix

Camera's depth is ignored when calling Camera.Render() for Render Textur...

Graphics - General

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Mar 15, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.5f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "Depth Clear Test.zip" and scene "SampleScene"2. Enter play mode3. Observe the Game view E... Read more

0
votes
Fixed

Custom asset's mesh is distorted and has too many vertices when using Me...

Graphics - General

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Oct 15, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.3.0b4

1. Open the attached '2019.3.0b4.zip' project and load 'New Scene' scene2. Enter Play mode3. In the Hierarchy window select 'NewMesh... Read more

0
votes
Fixed

Building for a platform the first time modifies the "Always Included Sha...

Graphics - General

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Sep 25, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b4, 2020.1

Reproduction steps:1. Create a New Project2. Open "Project Settings" -> "Graphics"3. Build a Standalone player5. Notice that afte... Read more

0
votes
By Design

[TEXTURE] Png file in Import settings/Texture Format is set to RGB Compr...

Graphics - General

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Dec 03, 2019

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Version/s: 2017.4, 2019.2.8f1, 2020.1

How to reproduce:1. Open the attached DXT1CrunchedTest.zip project2. Go to the Project window and select RandomStart.png3. Inspect t... Read more

0
votes
Fixed

SkinnedMeshRenderer bounds are multiplied by bone scale when "Update Whe...

Graphics - General

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Dec 16, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project ("case_1205853-TriplanarBug.zip")2. Open the repro scene ("SMRBoundsBug/SMRBounds")3. ... Read more

0
votes
Fixed

Editor crashes on prcore::BlitImage when changing Texture Shape to Cube ...

Graphics - General

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Jan 05, 2020

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Version/s: 2017.4, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project "case_1209431"2. Select the "StandardCubeMap.hdr" file in the Project window3. Change ... Read more

0
votes
Fixed

[D3D12] Editor crash when creating a Texture2D object with specific Leng...

Graphics - General

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Dec 18, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

Steps to reproduce:1. Open the attached project named "Case_1206424"2. Enter Play mode Expected behavior: The editor either enters P... Read more

0
votes
By Design

Different Tangent types result in different vertices count in the same f...

Graphics - General

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Jan 16, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "1211881" project2. Select "Head" Game Object in the scene3. In the Inspector click on the "Mesh" selecto... Read more

0
votes
Fixed

Editor crashes on ConstantBuffersD3D11Base::SetBuiltinCBConstant when cr...

Graphics - General

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Feb 20, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.1

How to reproduce:1. Open the user's attached project "PaintingSim.zip"2. Open Project window and right-click on an empty space3. Sel... Read more

0
votes
Fixed

SkinnedMeshRenderer not receiving shadows in Game View if it's the only ...

Graphics - General

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Feb 11, 2020

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Version/s: 2017.4, 2019.2.18f1, 2019.3, 2020.1

Reproduction steps:1. Open the user's attached project "New Unity Project.zip"2. In the Hierarchy window disable the "Cube" GameObje... Read more

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