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0
votes
Won't Fix

[Metal] Shader does not work on Metal and does not produce any errors or...

Graphics - General

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Nov 21, 2017

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Version/s: 2017.2.0p1

Steps to reproduce:1. Open “MetalBug.zip” Unity project2. Double-click on “Cube” object in Hierarchy to focus it in Scene view Expec... Read more

0
votes
Fixed

Crash on TextureStreamingJob when switching Quality Level

Graphics - General

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Jun 03, 2019

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Version/s: 2018.2.0b1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the "TextureStreamingBug.zip" project2. Open the "Demo.unity" scene3. Press Play4. Press "Crash me" button ... Read more

3
votes
Fixed

[Standalone] "Your GPU (Null Device) or driver doesn't support linear re...

Graphics - General

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Sep 15, 2016

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Version/s: 5.5.0b3

Reproduction steps:1. Open the project2. Build "test" scene3. Create a shortcut for the build executable file4. Add -batchmode -nogr... Read more

0
votes
By Design

Some shaders cause fog to change depending on angle that camera has

Graphics - General

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Aug 30, 2016

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Version/s: 5.5.0b1

Steps to reproduce: 1. Open attached project "827546.zip"2. Open scene and rotate camera3. Notice that fog changes depending on came... Read more

0
votes
Fixed

Unity crashed when trying to emulate shader model 2

Graphics - General

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Sep 04, 2016

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Version/s: 5.5.0b1

To reproduce:1. Load the project attached2. Load the 'Inventory' scene located under Assets/Scenes/3. Under graphics emulation, sele... Read more

0
votes
By Design

Depth buffer rendering skybox incorrectly

Graphics - General

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Sep 11, 2019

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Version/s: 2017.4.0f1, 2017.4.30f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project2. Open the "SetMatrixArrayBug.unity" scene3. Check how Quad is rendered in the Game vi... Read more

0
votes
Duplicate

D3D12: device is lost and editor crashes, when a 3D or Array RenderTextu...

Graphics - General

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Nov 19, 2018

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Version/s: 2018.3.0b9

Steps to reproduce:1. Download and open the attached project2. Make sure D3D12 is set as the graphics API3. Open Scene "Sample Scene... Read more

0
votes
Duplicate

RenderForwardOpaque.Sort is called when Camera Sort Order is set to "No ...

Graphics - General

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Dec 20, 2018

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Version/s: 2018.3.0f2

How to reproduce:1. Open attached Unity project2. Select "Scripts" gameobject.3. In "Sort Order Changer" component select "No Distan... Read more

0
votes
Fixed

[Regression]Crash in GetManagerFromContext when closing Editor with acti...

Graphics - General

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Apr 26, 2017

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Version/s: 2017.1.0b2

Steps to repro: 1. Open attached project and 't1' scene;2. Open Frame Debugger (Window -> Frame Debugger);3. Expand any event tha... Read more

0
votes
Fixed

Vertex clamping for shadow maps causes artifacts

Graphics - General

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Aug 09, 2017

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Version/s: 2017.1.0f2

Vertex clamping for shadow maps causes artifacts when large and scaled up objects are used. To reproduce: 1. Open the project, attac... Read more

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