Search Issue Tracker

0
votes
Won't Fix

[PostProcessing] Ambient occlusion does not work in forward rendering in...

Graphics - General

-

Jun 30, 2017

-

Version/s: 5.5.4p1

Steps to reproduce:1. Open the attached project2. Open the Assets/scatter.unity scene3. Play the scene4. Select the camera and chang... Read more

0
votes
By Design

[iOS] Post-process effect material that fades a camera's rendered scene ...

Graphics - General

-

May 09, 2018

-

Version/s: 5.5.2p1

Reproduction steps:1. Open the attached project "iOSTestProject-5.6.5"2. Open the TestScene.unity;3. Enter a play mode. Expected res... Read more

0
votes
Won't Fix

TextMesh Font Size cannot be set to 0 once it was changed

Graphics - General

-

Feb 16, 2017

-

Version/s: 5.5.1p1

To reproduce:1. Open attached project;2. Open "Example" scene;3. Select TextMesh in Hierarchy;4. In Inspector window, try to change ... Read more

4
votes
Fixed

Imported texture's color model is set to RGBA even when texture has no a...

Graphics - General

-

Jan 16, 2017

-

Version/s: 5.5.0p4

To reproduce: 1.Download and open attached project2.Re import NoAlpha.tga texture and check it's color model in the inspector Expect... Read more

0
votes
Fixed

Crash after conversion into Normal Map via grayscale at FreeImage_MakeTh...

Graphics - General

-

Jan 18, 2017

-

Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project (871719-TestProject.zip)2. Select the texture in Project dialog3. Select Texture typ... Read more

0
votes
By Design

Using Mesh.SetUVs instead of Mesh.uv won't work with Mesh.GetNativeVerte...

Graphics - General

-

Jan 13, 2017

-

Version/s: 5.5.0f3

Steps to reproduce:1. Download Repro.zip and open "test" scene2. Disable the Blast and enable the Ribbon gameobject3. Press play not... Read more

3
votes
Duplicate

[Occlusion Culling] Reflections in the water doesn't work properly with...

Graphics - General

-

Jan 27, 2017

-

Version/s: 5.5.0f3

To reproduce:1. Download attached project and open it;2. Make sure that FirstPersonCharacter is selected in the Hierarchy;3. Press P... Read more

1
votes
Fixed

Scene view elements become washed out after enabling Linear Color Space ...

Graphics - General

-

Feb 07, 2017

-

Version/s: 5.5.0f3

Scene View elements become very bright after enabling HDR if the Color Space is set to 'Linear'. Steps to reproduce:1) Open the atta... Read more

0
votes
Won't Fix

"Transparent" render queue treats passes differently than "Geometry" or ...

Graphics - General

-

Mar 04, 2017

-

Version/s: 5.5.1f1

Reproduction steps:1. Open project attached(PassSorting23.zip)2. Open scene "PassSortingTogether"3. Open Frame Debugger4. Change Ren... Read more

0
votes
Fixed

Inconsistent state of Shader (Material) when upgrading a project version

Graphics - General

-

Mar 13, 2017

-

Version/s: 5.5.2p2

Reproduction steps:1. Open the attached project.2. Select or reimport the "material_1" in the project view. Actual behavior:Material... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.