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Unity crashes while selecting Render Pipeline Asset at PrepareRenderNode...
Steps to reproduce: 1. Open the "RenderAssetCrash.zip" project 2. Open the "SampleScene.unity" scene 3. Open Edit -> Project Setting... Read more
Textures break when GenerateMipMaps is disabled with Max Size set to 819...
Steps to reproduce: 1. Open user attached project 2. Select R0010890.jpg 3. Turn off GenerateMipMaps 4. Make sure that Non-Power of ... Read more
[Editor] [Metal] Crash with 'MTLResourceListAddResource' when opening th...
Reproduction steps: 1. Setup the project, choose one of two: - Create an empty project and download this package - https://assetsto... Read more
Unity crashes when loading a scene with a specific project at PrepareRen...
Steps to reproduce: 1. Open the attached project 2. Open the Startup.unity scene 3. Play the scene (when Mixed Reality Portal is on.... Read more
Can't assign a cube render texture as a cookie to a point light
Steps to reproduce: - Open "Test" Scene in attached project - Select the point light - Try to assign "Cookie_Cube_RT" in the Cook... Read more
[LWRP] Multiple Shader and missing directive errors occur on launch
Multiple Shader and missing directive errors occur on launching lightweight template as render-pipelines.lightweight and shadergraph... Read more
Mesh Filters within Blender files are not recognized in Cloud Builds mak...
Steps to reproduce: 1. Open QA's attached project 2. Open scene "1" in Assets folder 3. Add the opened scene to the Build Settings 4... Read more
Edge of a cube flickering when in a shadow of another object
To reproduce: 1. Open attached Unity project "CascadedShadows.zip" 2. Open "Main scene" 3. Observe "Cube" GameObject in Scene and Ga... Read more
[HDRP] Wrong CameraType of "Preview Camera"
The CameraType value of "Preview Camera" is CameraType.Game instead of CameraType.Preview Here the code to test it: Code (CSharp):... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Editor Window not visualizing changes when selecting different Filter Modes
- Crash on UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () when opening a project
- The Texture Shape of an Image changes from 2D to a Cube when the project is upgraded to 2019 and above
- Building 3D Sample Scenes (URP) Project fails
- Alpha channel is disabled when Alpha Clip Threshold is set to 0