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0
votes
Not Reproducible

[Dynamic Batching] SpeedTree rendering distortion when moving camera at ...

Graphics - General

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Aug 10, 2016

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Version/s: 5.4.0f3

Repro steps: 1. Open "DynamicBatching.zip" project 2. Load "test" scene 3. Press Play 4. Set the Main Camera's x position to 39.1 5.... Read more

0
votes
Won't Fix

[Windows] standalone crashes on older NVIDIA drivers

Graphics - General

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Jun 02, 2015

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Version/s: 4.5.5p4

Title owner upgraded project from 5.2.4 to 5.3.3p3. Users with older graphics cards (GeForce GTX 260) started to get crashes on Nvid... Read more

0
votes
Not Reproducible

Unity crashes on ApplyMaterialPassWithCache when changing the Material S...

Graphics - General

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Sep 13, 2018

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Version/s: 2018.2.7f1

How to reproduce: 1. Open the user-submitted Project 2. In the Project Window, click on the "New Material" and change the shader to ... Read more

0
votes
Fixed

Disabling Dynamic Batching while Editor is in play mode does not enable ...

Graphics - General

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Nov 05, 2017

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Version/s: 2017.2.0f3

Reproduction steps: 1. Open the attached project "New Unity Project.zip"; 2. Open the "main" scene and enter a play mode; 3. In the ... Read more

0
votes
Not Reproducible

Dynamic Meshes Built using Native Buffer causing unity to crash

Graphics - General

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Apr 19, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Make sure you have a system with Oculus VR support and device connected 2. Open QA attached project 3. Press ... Read more

0
votes
Fixed

Played scene crashes after a few seconds in GfxDeviceD3D11Base::EndBuffe...

Graphics - General

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Dec 01, 2019

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Version/s: 2019.3, 2019.3.0f1, 2020.1

To reproduce: 1) Open the attached project and "Infinite Water Demo" scene 2) Play it CRASH! Reproduced in 2019.3.0a1, 2019.3.0f1,... Read more

0
votes
Not Reproducible

[PreviewRenderUtility] Unity freezes when calling Render() on a preview ...

Graphics - General

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Oct 25, 2017

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Version/s: 5.6.3p1

How to reproduce: 1. Open the attached "RenderFreeze" project 2. Go to "Bug Reproduction" (custom menu item) --> and click on "Force... Read more

0
votes
Fixed

Graphics.CopyTexture() from Texture2D to Texture3D crashes in dynamic_pp...

Graphics - General

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Aug 13, 2016

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Version/s: 5.4.0f3

Steps to reproduce 1. open attached "CopyTexCrash.zip" 2. open scene Main and play - crashes in dynamic_pptr_cast<Texture2D * __ptr... Read more

0
votes
Fixed

[CommandBuffer] mesh is not clipped when it is drawn after the alpha pas...

Graphics - General

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Aug 17, 2016

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Version/s: 5.3.2p1

Reproduction steps: 1. Open the attached project. 2. Open and Play the "MainScene". - Notice that "Cube_PostAlpha" game object is n... Read more

7
votes
Not Reproducible

Cryptic error: Assertion failed on expression: 'count <= std::numeric_li...

Graphics - General

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Aug 17, 2016

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Version/s: 5.5.0a2

How to reproduce: 1. Open attached project 2. Open scene test3.unity 3. Play the scene - Note the Assertion failures in the consol... Read more

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