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0
votes
By Design

Skinned mesh flickers during manipulation

Graphics - General

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May 16, 2019

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Version/s: 2017.4.0a1, 2018.4.0a1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "SkinnedMeshFlicker.zip"2. Open "Ninja" scene3. Select "RightUpperLeg" (Ninja > Root &g... Read more

0
votes
Won't Fix

[2018.x] PBR Validation view is incorrect on some models when using Vali...

Graphics - General

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May 29, 2018

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Version/s: 2018.1.0b6, 2018.1.0f2

To reproduce:1. Open project2. Add 'Yamaha_YZF_R6' prefab to the scene3. Set Draw mode to 'Validate Albedo' Expected: PBR validation... Read more

0
votes
Fixed

Editor renders as fast as it can even if vsync is on

Graphics - General

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Jun 30, 2016

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Version/s: 5.4.0b24

1. Create new project in the editor2. Go to player settings, observe vsync is on3. Press play, observe thousands frames per second. Read more

2
votes
Fixed

[Build] OnRenderImage is called twice on instantiated/cloned object

Graphics - General

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Jul 04, 2016

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Version/s: 5.4.0b20

Steps to reproduce: 1. Open attached project2. Open scene "Main"3. Run it4. Notice line: Scene Cam(Clone) - OnRenderImage counter: 1... Read more

0
votes
Won't Fix

Error of "Could not create asset"is being thrown when importing specific...

Graphics - General

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May 24, 2018

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Version/s: 2018.1.1f1

To reproduce:1. Open new project;2. Download BBI 3028_Screenshot.png image from below;3. Import it in Unity Editor4. Notice that con... Read more

0
votes
Not Reproducible

Editor Freeze / Graphic Issues on disabled Images after reparenting

Graphics - General

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Jul 26, 2017

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Version/s: 5.6.2p4

Steps to reproduce editor freezing:1. Open user attached project "CrashProject II.zip"2. Enter play mode3. Wait a couple of seconds ... Read more

0
votes
Not Reproducible

[Editor] [Metal] Crash with 'MTLResourceListAddResource' when opening th...

Graphics - General

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Mar 04, 2018

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Version/s: 2018.1.0b9

Reproduction steps:1. Setup the project, choose one of two:- Create an empty project and download this package - https://assetstore.... Read more

2
votes
By Design

World space Canvas rendered to a RenderTexture has improper alpha values

Graphics - General

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Nov 02, 2016

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Version/s: 5.4.1f1

When rendering world space canvas to RenderTexture, alpha value of every pixel in rendered texture is affected by the canvas element... Read more

4
votes
Fixed

CommandBuffer:DrawRender crash if mesh is set to none in RenderingComman...

Graphics - General

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Jul 11, 2016

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Version/s: 5.4.0b22

Steps to reproduce:1. Open attached project "case_813052-MeshFilterCrash.zip"2. Open "_BlurryRefraction" scene.3. Select "_Refractiv... Read more

0
votes
Fixed

Build takes much longer in 5.4 compared to 5.2 when Standard shader is a...

Graphics - General

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Jul 06, 2016

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Version/s: 5.4.0b23

Reproduction steps------------------------1) Open user's project2) Build it--- It will take about 15-20 minutes to build in 5.4.0b25... Read more

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