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1
votes
Won't Fix

UI Text shows Unicode characters as missing symbols even though the char...

Graphics - General

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Mar 14, 2018

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Version/s: 2017.3.1p4

To reproduce: 1. Open the project, attached by the tester (UnicodeCrash.zip) 2. Observe the text insinde the Text game object Expe... Read more

0
votes
By Design

Mesh UV's get corrupted in Player

Graphics - General

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May 20, 2016

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Version/s: 5.3.5f1

Built scenes display some meshes incorrectly due to UV's getting corrupted. No issue visible when in Editor mode. Steps to reproduc... Read more

0
votes
Fixed

Enabling Graphics Jobs results in UI flickering in non-development build...

Graphics - General

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May 27, 2016

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Version/s: 5.4.0b19

UI elements in master (non-development) builds will flicker continuously when the new "Graphics Jobs (Experimental)" feature is enab... Read more

0
votes
Fixed

GetBlendShapeIndex returns -1 when Blend Shape delta vector array values...

Graphics - General

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Jan 24, 2020

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Version/s: 2018.4.4f1, 2018.4.15f1, 2019.2

Reproduction steps: 1. Open user's attached project "Blend Shape bug" and "SampleScene" 2. Enter Play Mode Expected result: GetBlen... Read more

0
votes
Won't Fix

Not all shadows are rendered with Shadows.RenderShadowMap when GameObjec...

Graphics - General

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Oct 15, 2018

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Version/s: 2017.4.0f1, 2018.1.0a1, 2018.2.0a1, 2018.2.12f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open the attached project 2. Open "Instancing Bug" scene 3. Enter the Play Mode 4. Select "Instances B" in the ... Read more

0
votes
Won't Fix

UGUI Mask shows inaccurate visual artifacts when using compressed textures

Graphics - General

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Oct 10, 2017

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Version/s: 5.4.4f1

How to reproduce: 1. Open given Unity project 2. Open a Sample scene 3. Enter play mode --An unwanted mask will appear larger than n... Read more

0
votes
Fixed

Crashed in Material::UnshareMaterialData when saving scene

Graphics - General

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Nov 29, 2017

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Version/s: 2017.3.0b11, 2018.1.0a6

Steps to reproduce: 1. Download 973686_repro.zip and open "InventoryPreview" scene 2. Move "Left" game object (GameWindowScreen -> I... Read more

0
votes
By Design

Sprite masks do not mask in RenderTextures

Graphics - General

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Feb 22, 2018

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Version/s: 2018.1.0b8

How to reproduce: 1. Download attached project file and open scene 'scene' 2. Select Gameobject 'Main Camera (1)' 3. Make sure the s... Read more

0
votes
Fixed

Shadowmap memory size is reported inconsistently by the Profiler in diff...

Graphics - General

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Jul 25, 2019

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Version/s: 2018.4.2f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open tester-attached project (NewUnityProject.zip) 2. Build and Run the project in development mode 3. In the E... Read more

1
votes
Fixed

Batching appears to break vertex coloring

Graphics - General

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Jun 05, 2016

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Version/s: 5.4.0b20

How to reproduce: 1. Open Repro project (please download from comment) 2. In the scene, there are 2 trees, each of them are using 2... Read more

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