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UI Text shows Unicode characters as missing symbols even though the char...
To reproduce: 1. Open the project, attached by the tester (UnicodeCrash.zip)2. Observe the text insinde the Text game object Expecte... Read more
Mesh UV's get corrupted in Player
Built scenes display some meshes incorrectly due to UV's getting corrupted. No issue visible when in Editor mode. Steps to reproduce... Read more
Enabling Graphics Jobs results in UI flickering in non-development build...
UI elements in master (non-development) builds will flicker continuously when the new "Graphics Jobs (Experimental)" feature is enab... Read more
GetBlendShapeIndex returns -1 when Blend Shape delta vector array values...
Reproduction steps:1. Open user's attached project "Blend Shape bug" and "SampleScene"2. Enter Play Mode Expected result: GetBlendSh... Read more
Not all shadows are rendered with Shadows.RenderShadowMap when GameObjec...
How to reproduce:1. Open the attached project2. Open "Instancing Bug" scene3. Enter the Play Mode4. Select "Instances B" in the Hier... Read more
UGUI Mask shows inaccurate visual artifacts when using compressed textures
How to reproduce:1. Open given Unity project2. Open a Sample scene3. Enter play mode--An unwanted mask will appear larger than norma... Read more
Crashed in Material::UnshareMaterialData when saving scene
Steps to reproduce:1. Download 973686_repro.zip and open "InventoryPreview" scene2. Move "Left" game object (GameWindowScreen -> ... Read more
Sprite masks do not mask in RenderTextures
How to reproduce:1. Download attached project file and open scene 'scene'2. Select Gameobject 'Main Camera (1)'3. Make sure the scen... Read more
Shadowmap memory size is reported inconsistently by the Profiler in diff...
How to reproduce:1. Open tester-attached project (NewUnityProject.zip)2. Build and Run the project in development mode3. In the Edit... Read more
Batching appears to break vertex coloring
How to reproduce: 1. Open Repro project (please download from comment)2. In the scene, there are 2 trees, each of them are using 2 s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog