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Steps to reproduce: 1. Open the attached project (CharacterInstancing (u5.6.0b1).zip) 2. Open the Assets/AnimationMatrixGpu/AniMatri... Read more
Steps to reproduce : - import the project attached - open the "Main" scene - press play and notice the error in the console "fence ... Read more
The simple test scene to show that rendering from 2 cameras to different parts of the same rendertexture does not work with Deferred... Read more
Repro steps: 1. Open attached project in one of notes below. 2. The root containing the cloth is rotated, and cloth normals are wron... Read more
To reproduce: 1. Open project TextTest 2. Run test scene in editor Read more
By design: Yeah looks like it's happening for non-TextMeshes too (e.g. legacy GUIText, 4.6 UI) have the same problem too - there's s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [Android] Can't relocate the caret in Input Fields when Hide Mobile Input option is being used
- Multiple Edge Colliders 2D can be edited at the same time, every Edge Collider's "Edit Collider" button is highlighted
- Crash on SceneVisibilityState when trying to open a project containing another project in the Assets folder
- Reflection probe bounces don't work when Rendering Path is set to 'Deferred'
- Shader error undeclared identifier "UNITY_TRANSFER_LIGHTING" when building project