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0
votes
By Design

High coordinate values in Object Transfrom causes their meshes to become...

Graphics - General

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Sep 26, 2016

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Version/s: 5.4.1f1

Reproduction steps: 1. Open the attached project in Unity 2. Focus the editor view on the sphere object 3. Move around using your mo... Read more

0
votes
Fixed

[FrameDebugger] Most of the draw calls in its slider are jammed into one...

Graphics - General

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Jul 11, 2019

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Version/s: 2019.3.0a6

To reproduce: 1) Create a new project 2) (Optional, but betters the visibility) Create a couple of cubes to increase amount of draw ... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more

0
votes
Fixed

[AsyncUpload] Editor allows to set syncUploadBufferSize bellow 2 which l...

Graphics - General

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Dec 16, 2015

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Version/s: 5.3.0f4

To reproduce the issue follow the steps: 1. Create new or open any project 2. Gp to Quality settings and change asyncUploadBufferSiz... Read more

1
votes
Won't Fix

GL viewport is wrongly scaled when there's a camera which has a partial ...

Graphics - General

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Jul 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "Test.zip" and scene "Main" 2. Enter Play mode 3. In Hierarchy window, select "Camera #2... Read more

0
votes
Fixed

[Umbra] Occlusion culling works incorrectly on some objects

Graphics - General

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Nov 23, 2017

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Version/s: 2017.3.0b7, 2018.1.0a1

Steps for reproduction: 1) Download the project from the link below 2) Open scene ‘Demo5’ 3) Clear the culling data and bake it agai... Read more

0
votes
By Design

Shadow rendered through objects when Cast Shadow is disabled.

Graphics - General

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Oct 19, 2018

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Version/s: 2018.3.0b6

Shadow rendered through objects when Cast Shadows is disabled. Steps to repro: 1. Open attached project. 2. Select the Cube game ob... Read more

0
votes
Fixed

Rendering a scene with a Skinned Mesh Renderer without an Animator compo...

Graphics - General

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Oct 01, 2018

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Version/s: 2018.2.0a1, 2018.2.1f1

How to reproduce: 1. Open the attached project 2. Enter Play Mode Expected result: Allocator errors should not be shown. Actual res... Read more

0
votes
By Design

Mutiple instances of same material created after accessing renderer.mate...

Graphics - General

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Oct 31, 2018

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Version/s: 2018.2.14f1

To reproduce: 1) Open attached project and scene 2) Play it Note: Make sure you don't click game view for now 3) Select the cloned m... Read more

4
votes
Fixed

Meshes drawn with Graphics.DrawMesh disappear while pausing

Graphics - General

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Jan 06, 2016

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Version/s: 5.3.1f1

In the previous versions of Unity, meshes drawn with Graphics.DrawMesh keep displayed while pausing. However, in 5.2.4 and later ver... Read more

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