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High coordinate values in Object Transfrom causes their meshes to become...
Reproduction steps: 1. Open the attached project in Unity 2. Focus the editor view on the sphere object 3. Move around using your mo... Read more
[FrameDebugger] Most of the draw calls in its slider are jammed into one...
To reproduce: 1) Create a new project 2) (Optional, but betters the visibility) Create a couple of cubes to increase amount of draw ... Read more
Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...
Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more
[AsyncUpload] Editor allows to set syncUploadBufferSize bellow 2 which l...
To reproduce the issue follow the steps: 1. Create new or open any project 2. Gp to Quality settings and change asyncUploadBufferSiz... Read more
GL viewport is wrongly scaled when there's a camera which has a partial ...
How to reproduce: 1. Open attached project "Test.zip" and scene "Main" 2. Enter Play mode 3. In Hierarchy window, select "Camera #2... Read more
[Umbra] Occlusion culling works incorrectly on some objects
Steps for reproduction: 1) Download the project from the link below 2) Open scene ‘Demo5’ 3) Clear the culling data and bake it agai... Read more
Shadow rendered through objects when Cast Shadow is disabled.
Shadow rendered through objects when Cast Shadows is disabled. Steps to repro: 1. Open attached project. 2. Select the Cube game ob... Read more
Rendering a scene with a Skinned Mesh Renderer without an Animator compo...
How to reproduce: 1. Open the attached project 2. Enter Play Mode Expected result: Allocator errors should not be shown. Actual res... Read more
Mutiple instances of same material created after accessing renderer.mate...
To reproduce: 1) Open attached project and scene 2) Play it Note: Make sure you don't click game view for now 3) Select the cloned m... Read more
Meshes drawn with Graphics.DrawMesh disappear while pausing
In the previous versions of Unity, meshes drawn with Graphics.DrawMesh keep displayed while pausing. However, in 5.2.4 and later ver... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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