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Most Activity
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0
votes
Won't Fix

Getpixels32 from WebCamTexture renders view upside down, then freezes wi...

Graphics - General

-

Oct 04, 2015

-

Version/s: 5.2.1p2

How to reproduce: 1. Open attached project 2. Open scene Scene.unity 3. Play the scene - Note how the view is upside down and afte... Read more

0
votes
Duplicate

RenderForwardOpaque.Sort is called when Camera Sort Order is set to "No ...

Graphics - General

-

Dec 20, 2018

-

Version/s: 2018.3.0f2

How to reproduce: 1. Open attached Unity project 2. Select "Scripts" gameobject. 3. In "Sort Order Changer" component select "No Dis... Read more

0
votes
Duplicate

Editor crashes on Mesh::UpdateSubMeshVertexRange when calling Mesh.SetSu...

Graphics - General

-

Mar 04, 2020

-

Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached "SubmeshBug.zip" project 2. Load the "SampleScene" 3. Select the "Mesh" GameObject in the Hie... Read more

3
votes
Fixed

[Standalone] "Your GPU (Null Device) or driver doesn't support linear re...

Graphics - General

-

Sep 15, 2016

-

Version/s: 5.5.0b3

Reproduction steps: 1. Open the project 2. Build "test" scene 3. Create a shortcut for the build executable file 4. Add -batchmode -... Read more

0
votes
Fixed

[RenderTextureFormat] ConvertTexture() with R8 and RG16 crashes on DX12 ...

Graphics - General

-

Nov 23, 2017

-

Version/s: 2017.3.0b10

Crash on Windows DX12 and Vulkan, also Android Vulkan (Tested on Nvidia Shield, Tegra GPU) Step: 1. Make sure you are using DX12 Ed... Read more

4
votes
Fixed

Meshes drawn with Graphics.DrawMesh disappear while pausing

Graphics - General

-

Jan 06, 2016

-

Version/s: 5.3.1f1

In the previous versions of Unity, meshes drawn with Graphics.DrawMesh keep displayed while pausing. However, in 5.2.4 and later ver... Read more

0
votes
Fixed

Importing a grayscale image as single channel with low quality setting t...

Graphics - General

-

Sep 14, 2016

-

Version/s: 5.5.0b3

Steps to reproduce: 1. Open attached project 2. Clear console 3. Select "portrait_adam" in assets - NullReferenceException is throw... Read more

0
votes
Fixed

Resizing editor tabs results in artifacts

Graphics - General

-

Oct 14, 2015

-

Version/s: 5.3.0b3

Projects Steps: 1. Open new Project. 2. Resize it like crazy (Check GIF). 3. You should get some rendering artifacts. Read more

0
votes
Won't Fix

[OSX][OpenGLCore] Project with OpenGLCore set opened in version where it...

Graphics - General

-

Oct 15, 2015

-

Version/s: 5.2.1p3

How to reproduce: 1. Create a new project in Unity 5.3.0b1-3 2. Change graphics settings (Edit> Project Settings > Player > Untick A... Read more

1
votes
Fixed

Graphics.DrawMeshInstanced fails to apply array properties from a Materi...

Graphics - General

-

Mar 07, 2018

-

Version/s: 2017.3.0b1, 2018.1.0b9

Steps to reproduce: 1. Open the attached project 2. Open the SampleScene 3. Play the scene 4. It renders two triangles side by side,... Read more

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