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Shadow rendered through objects when Cast Shadow is disabled.
Shadow rendered through objects when Cast Shadows is disabled. Steps to repro: 1. Open attached project. 2. Select the Cube game ob... Read more
[Mobile] Tiled GPU perf. warning is thrown when Emulating Graphics with ...
To reproduce: 1. Download attached “case_675421-ViewportIssueExample.zip" project and open in Unity 2. Open "TestScene" scene 3. Ch... Read more
Error regarding invalid TextureFormat when calling SupportsTextureFormat
Steps to reproduce: 1. Open attached project "817739.zip" 2. Open scene "repro" 3. Run it 4. Scroll to the bottom of console and no... Read more
SkinnedMeshRenderer not being rendered in Build
Reproduction steps: 1. Import the attached package "b123.unitypackage" 2. In the Project window drag and drop the "GameObject.Prefab... Read more
Automatic Texture format does not change when changing compression setti...
Steps to reproduce: 1. Open the attached project 2. Click on "particle_floaties.png" texture inside the assets folder 3. In Inspecto... Read more
Graphics.DrawMeshInstanced shadows are not rendered
To reproduce: 1. Open attached project. 2. Open "testgrass" scene and press Play. Expected result: Objects cast shadows. Actual res... Read more
[OpenGl Core 5.3] Unity crashes if GlCore chosen in player settings
Steps: 1. Open player settings. 2. Untick second "Automatic Graphics API" (OSX). 3. Make GlCore first in list. 4. Guess what!? Yes,... Read more
[Crash] VertexBufferD3D11::EndWriteVertices. Crash after deleting GameOb...
1. Open attached project "repro_725280.zip" 2. Load "Main" scene and play 3. Wait for the man to walk to screen centre and the menu ... Read more
Edge of a cube flickering when in a shadow of another object
To reproduce: 1. Open attached Unity project "CascadedShadows.zip" 2. Open "Main scene" 3. Observe "Cube" GameObject in Scene and Ga... Read more
GameObject's selection highlight rectangulates when texture is assigned ...
How to reproduce: 1. Open the attached '185234-selection highlight.zip' project 2. Open 'SampleScene' Scene 3. Select 'Conifer_Needl... Read more
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