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0
votes
Fixed

Running standalone DX12 build crashes

Graphics - General

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Apr 23, 2015

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Version/s: 5.0.0f1

1. File->Build & Run. 2. Crash. Reproduced: 5.1.0b4 Read more

0
votes
Won't Fix

Rendering a mesh using different vertices with same uv-coordinates rend...

Graphics - General

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Jul 19, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by the user (SameUVWithPointFilter.zip) 2. Open the "MainScene" scene 3. Enter Play mod... Read more

0
votes
Fixed

Renderer.SetPropertyBlock set other instances too

Graphics - General

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Sep 21, 2016

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Version/s: 5.4.1p1

To reproduce: 1. Open attached project 2. Play scene 3. Observe that two object are affected by Renderer.SetPropertyBlock Expected... Read more

0
votes
By Design

Scene Camera can be accessed through script

Graphics - General

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Feb 09, 2018

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Version/s: 2018.2.0a1

Scene Camer can be accessed through script by using GameObject.Find("SceneCamera").SetActive(false); To reproduce: 1. Open attached... Read more

0
votes
Fixed

Errors in Console 'Dynamic batching: index buffer destination is NULL' w...

Graphics - General

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Mar 03, 2017

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Version/s: 5.6.0b9

Steps to reproduce: 1) Download attached project 'DynamicBatch.zip' and open in Unity 2) Open scene 'CampaignStage_2' and press Pla... Read more

0
votes
Fixed

5.4b5 Internal: RenderNodeQueue::AllocateSpaceForNodesshould error

Graphics - General

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project. 2. Open scene: GameScene. 3. Play in editor. 4. Create host. 5. Inspec... Read more

0
votes
Not Reproducible

Unity crashes in RenderTexture::Create while enabling "MainCamera" GameO...

Graphics - General

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Apr 11, 2017

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Version/s: 5.6.0f3

1. Open the attached "SmallerRepro" project and "game" scene 2. Enable "Main Camera" GameObject, crash will probbably occur 3. If t... Read more

0
votes
Fixed
0
votes
Fixed

Graphics.CopyTexture() from Texture2D to Texture3D crashes in dynamic_pp...

Graphics - General

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Aug 13, 2016

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Version/s: 5.4.0f3

Steps to reproduce 1. open attached "CopyTexCrash.zip" 2. open scene Main and play - crashes in dynamic_pptr_cast<Texture2D * __ptr... Read more

0
votes
Postponed

Batching ignores flipped objects

Graphics - General

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Mar 08, 2015

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Version/s: 5.0.0f4

To reproduce the bug please follow the steps 1. Open "Test" project 2. Open "scene" scene 3. Play scene Take a look at "Flipped Pare... Read more

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