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0
votes
Fixed

Blue highlight is not available for Contribute and Receive GI in Mesh Re...

Graphics - General

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Aug 27, 2019

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Version/s: 2019.3.0b1

Blue highlight is not available when changes are made to Contribute GI, Receive GI, Lightmap parameters and Optimize realtime UVs in... Read more

0
votes
By Design

When use Point Light and duplicate object at the same position - it beco...

Graphics - General

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Jun 24, 2016

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Version/s: 5.5.0a2

- please see attached video (PointLightBug.swf) it happens on 5.4.0b23 and 5.5.0a2 in both Scene view and Game view Steps to reprod... Read more

0
votes
Fixed

[Graphics] Too dark screen on DX11 when non-native fullscreen resolution...

Graphics - General

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Jun 10, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open the attached project 2. Build the project for Windows standalone 3. Run the project, select the resolut... Read more

0
votes
Fixed

Windows Standalone build crashes when Vulkan is enabled

Graphics - General

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Apr 05, 2017

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Version/s: 5.6.0f3

To reproduce: 1.Create empty project 2.In Edit > Project Settings > Player > Set Vulkan as primary Graphics API 3.Build the project ... Read more

0
votes
Postponed

Camera's "Clear Flags" option "Don't clear" and "Depth only" renders dif...

Graphics - General

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Aug 14, 2014

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Version/s: 4.5.1f3

Camera's "Clear Flags" options "Don't clear"/"Depth only" renders differently on editor and win standalone. Reproducible on 4.3.4, ... Read more

0
votes
Fixed

GameObject's selection highlight rectangulates when texture is assigned ...

Graphics - General

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.2.21f1, 2018.3.0b8

How to reproduce: 1. Open the attached '185234-selection highlight.zip' project 2. Open 'SampleScene' Scene 3. Select 'Conifer_Needl... Read more

0
votes
Fixed

Linear lighting is incorrect in upscaled fullscreen mode with AA

Graphics - General

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May 27, 2014

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Version/s:

Steps to reproduce: * Take a project that uses linear lighting * Build a player for OSX or Linux * Run in windowed mode * Verify... Read more

0
votes
Fixed

Silent Crash on SetBoneWeights when there are more than 4 bone weights p...

Graphics - General

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Aug 12, 2019

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Version/s: 2019.3.0a3, 2019.3.0a11, 2020.1.0a1

How to reproduce: 1. Open attached project (SetWeightsCrashUpdated.zip) 2. Enter the Play Mode Reproducible with: 2019.3.0a3, 2019.... Read more

0
votes
Fixed

Graphics.DrawMeshInstanced shadows are not rendered

Graphics - General

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Feb 02, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open attached project. 2. Open "testgrass" scene and press Play. Expected result: Objects cast shadows. Actual res... Read more

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