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1
votes
Fixed

CustomRenderTextureManager::UpdateCustomRenderTextures crash when buildi...

Graphics - General

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Apr 22, 2019

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Version/s: 2019.1.0a1, 2019.1.0f2

Steps to reproduce: 1. Open User-supplied project ("ProjectorSim_HDRP_2019.zip") 2. Build it Reproduced in: 2019.1.1f1, 2019.2.0a14... Read more

0
votes
Won't Fix

Temporary textures do not respect QualitySettings.textureQuality

Graphics - General

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Apr 29, 2019

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Version/s: 2019.2

The RenderTexture.GetTemporary() API creates a render texture that does not get mipped down at the API level (at least for DX11). ... Read more

2
votes
By Design

CombineMesh() mesh indices regression

Graphics - General

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Apr 18, 2019

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Version/s: 2019.1.0a6, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Steps to repro: 1. Open QA attached project "CombineMeshIndices.zip" 2. Open repro scene 3. Enter Play Mode 4. Observe console Expe... Read more

0
votes
Fixed

Two GUITexture materials are leaked into the Editor each time Play Mode ...

Graphics - General

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May 01, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new Unity Project 2. Open Window > Analysis > Profiler 3. Select the Memory Profiler, enter and exit P... Read more

0
votes
Won't Fix

Missing warning messages when Blend Shape Normals is set to import

Graphics - General

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May 02, 2019

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Version/s: 2018.3.0a6, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open user-submitted project (BlendshapeNormalsBug_2018_3_5) 2. Reimport CH_PepperPotts_Hmd.fbx (in the Assets f... Read more

0
votes
By Design

Android, WebGL, iOS platforms displays HDR textures differently from Win...

Graphics - General

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May 02, 2019

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Version/s: 2018.3.5f1

Steps to reproduce: 1. Open user attached project 2. Switch platform from Windows Standalone to Android or iOS or WebGL 3. Observe t... Read more

4
votes
Fixed

Crash when trying to load RenderDoc while using OpenGL / DirectX12 Graph...

Graphics - General

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Apr 26, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Reproduction steps: 1. Open the attached Project from "RenderDocCrash.zip" 2. Right-click on the "Game View" Tab and then click on ... Read more

0
votes
Fixed

TextureArrays are slow to view in inspector, and also crash if Crunch te...

Graphics - General

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May 09, 2019

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Version/s: 2019.2.0a12, 2019.2.0a14, 2019.3.0a1

How to reproduce: 1. Open the user-submitted project ("BugReports.zip") 2. Open the "textureArrayBugs" scene and in the Hierarchy Wi... Read more

0
votes
Postponed

Memoryless render textures do not have warning / error about being read ...

Graphics - General

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May 10, 2019

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Version/s:

Using memoryless render targets on graphics APIs that don't have support for memoryless render textures does not issue warnings or e... Read more

1
votes
Duplicate

Black Screen and Kernel 'KGenLut3D_AcesTonemap' error in the Console wit...

Graphics - General

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May 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a3

Steps to reproduce: 1) Open UnityHub and create a new LWRP template project 2) Go to Window >> Package Manager >> update Lightweigh... Read more

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