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0
votes
By Design

[Mesh Renderer] Generate Lightmap UVs warning doesn't disappear on enabl...

Graphics - General

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May 29, 2019

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Version/s: 2019.2.0b5

Generate Lightmap UVs warning doesn't disappear for Mesh Renderer on enabling Generate Lightmap UVs setting on the 3D model Steps to... Read more

0
votes
Fixed

TextureArrays are slow to view in inspector, and also crash if Crunch te...

Graphics - General

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May 09, 2019

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Version/s: 2019.2.0a12, 2019.2.0a14, 2019.3.0a1

How to reproduce:1. Open the user-submitted project ("BugReports.zip")2. Open the "textureArrayBugs" scene and in the Hierarchy Wind... Read more

0
votes
Postponed

Memoryless render textures do not have warning / error about being read ...

Graphics - General

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May 10, 2019

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Version/s:

Using memoryless render targets on graphics APIs that don't have support for memoryless render textures does not issue warnings or e... Read more

1
votes
Duplicate

Black Screen and Kernel 'KGenLut3D_AcesTonemap' error in the Console wit...

Graphics - General

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May 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a3

Steps to reproduce: 1) Open UnityHub and create a new LWRP template project2) Go to Window >> Package Manager >> update ... Read more

0
votes
Won't Fix

Most of Editor freezes due to lost device in graphics system when moving...

Graphics - General

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May 14, 2019

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Version/s: 2019.1.0b1, 2019.1.3f1, 2019.2.0b1

To reproduce:1) Open the attached project (case_1154331-case_1146327-minimal.zip) and then the "Testing/Sculpt/Sculpting" scene2) Ke... Read more

0
votes
Fixed

D3D12ImmediateContext::BindTexture crash when opening a scene with Direc...

Graphics - General

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May 17, 2019

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Version/s: 2019.1.0a5, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open User-supplied project ("Basement UI Structure.zip")2. Open Scene "sCENE"3. Move any window around Reprodu... Read more

0
votes
Not Reproducible

Missing method when invoking UnityEngine.Texture2D.EncodeToPNG

Graphics - General

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May 20, 2019

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Version/s: 2019.1.0f1, 2019.2.0b3

This Asset store package is using Texture2D.EncodeToPNG() in one of their DLLs.After 19.1, this error keeps appearing when running t... Read more

0
votes
Won't Fix

CullingGroup.QueryIndices() returns different results when executing a b...

Graphics - General

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May 14, 2019

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Version/s: 2017.4.0f1, 2018.3.13f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Reproduction steps:1. Extract the Project from the "case_1154391-CullingGroupTest.zip" archive2. Launch a Batch file "start.bat" wit... Read more

0
votes
Won't Fix

Everything turns green when there is Shadow Map and Bloom enabled and ca...

Graphics - General

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Apr 30, 2019

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Version/s: 2019.1.0a1, 2019.1.0f2

How to reproduce:1. Open attached project2. Open "Scene1_Outside" scene3. Observe Play Mode View Expected result: No color changesAc... Read more

0
votes
By Design

Skinned mesh flickers during manipulation

Graphics - General

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May 16, 2019

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Version/s: 2017.4.0a1, 2018.4.0a1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "SkinnedMeshFlicker.zip"2. Open "Ninja" scene3. Select "RightUpperLeg" (Ninja > Root &g... Read more

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