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Mesh.AddBlendShapeFrame API produces broken blendshapes on Mesh assets a...
How to reproduce:1. Open attached Unity project2. Select CubeBlend in the Hierarchy window3. In the Inspector window, click "Link SM... Read more
RenderForwardOpaque.Sort is called when Camera Sort Order is set to "No ...
How to reproduce:1. Open attached Unity project2. Select "Scripts" gameobject.3. In "Sort Order Changer" component select "No Distan... Read more
[2019.1][Vulkan][DirectX 11] Using Models with Blend Shapes causes the S...
To reproduce: 1. Download attached project "blend-shapes.zip" and open in Unity2. Open "SampleScene" scene3. Make sure the current t... Read more
ImageConversion.LoadImage should load PNGs without alpha channel as RGB2...
Expected: loading a non-transparent PNG with ImageConversion.LoadImage results in an RGB24 texture, just like JPG.Actual: loading a ... Read more
SkinnedMeshRender with blend shapes gives "Thread group size must be abo...
Reproduction steps:1. Open the attached project named "Case_1121794"2. Try to move the "ExampleScene" object in the Sample scene3. O... Read more
"RenderTexture" is null in "OnRenderImage" when Multiple Render Targets ...
Reproduction steps: 1. Open "New Unity Project.zip" project2. Enter Play mode3. Look at the Console window4. See "RenderTexture src ... Read more
Default Quality Settings are deleted after Creating a Scriptable object ...
How to reproduce:1. Open the attached "QualitySettingsResetRepro.zip" Project2. Open the "QualitySettings.asset" in the "New Unity P... Read more
[iOS][Metal] Snow has graphical artifacts in the build when using Light...
How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device Actual: Snow has graphi... Read more
SkinnedMeshRenderer::SupportsGPUBoneSkinning crash when setting hairRend...
Steps to reproduce:1. Open User-supplied project2. Open and run Scene "Scene" Reproduced in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1, 2... Read more
Texture is turned blue with max size set to 8192 when overriding for And...
To reproduce:1. Open any project, swtich the platform to Android2. Import attached texture "NoMipmapsBlue.jpg"3. Disable "Generate M... Read more
All about bugs
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