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Vulkan Editor gets a yellow tint with a Linear color space
To reproduce: 1. Create a new project; 2. Go to Player Settings; 3. Change Color Space to Linear (Other settings > Rendering); 4. U... Read more
[LWRP] Compute shader is not rendered on the screen
To reproduce: 1. Open attached project; 2. Open "Compute" scene; 3. Make sure Lightweight Pipeline Asset is set in SRP Settings (Ed... Read more
CullingGroup.QueryIndices only returns results for one camera
Steps to reproduce: 1. Download attached project 2. Open "TestCullingGroup" scene 3. Enter play mode 4. Check UI in Left corner Res... Read more
Using Graphics.CopyTexture shows only grey color
To reproduce: 1. Open users attached project "CopyTexture.zip" 2. Open "Test.unity" scene 3. Enter Play mode 4. Observe a grey recta... Read more
Alpha channel is corrupted when using RenderTexture on Metal and OpenGL
Steps: 1. Open user's attached project ("Render Texture Test Project.zip") 2. Change Graphics API to Metal or OpenGL 3. Build and Ru... Read more
Crash in Standalone build's shadow rendering when using graphics jobs
To reproduce: 1. Open users project attached (MyTestProjectCrash.zip) 2. Build and run for Standalone Expected: build is launched s... Read more
[LWRP] Cascade shadows + Soft shadows gives a shadow blob in the scene
Steps to reproduce: 1) Download attached project and open in Unity 2) Go to Scene view and zoom in and out camera's view Note: A sh... Read more
UIElements Debugger is named incorrectly in all Editor tabs
To reproduce: 1. Open any project on a reproducible version 2. Open context menu for Scene view Actual result: it's called UIElemen... Read more
Memory leak when using SetPropertyBlock and EnableKeyword in OnRenderObject
To reproduce: 1. Download project "RenderingMemoryLeaks.zip" and open in Unity 2. Open "Scene" scene 3. Enter Play mode 4. Observe ... Read more
[Vulkan] [LWRP] Objects flicker in different colors when LWRP is used wi...
To reproduce: 1. Download attached project 2. Build and run to Android device Actual result: The scene is flickering with different... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller throws MissingReferenceException after undoing Layer Creation
- Full stack trace is always printed when an exception occurs in an IL2CPP build
- Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)
- Licensing Client fails to launch when opening Unity Hub
- Different custom Shader behavior when GPU Resident Drawer is enabled