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0
votes
Duplicate

Depth is not written to depth texture when using Camera.SetTargetBuffers...

Graphics - General

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Sep 19, 2018

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Version/s: 2018.2.6f1

To reproduce:1. Open project2. Build and run 'main' scene3. Observe, that scene is fully in black color4. Open 'CustomRT' script, co... Read more

0
votes
By Design

CommandBuffer.GetTemporaryRT with custom size is incorrect when renderin...

Graphics - General

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Sep 14, 2018

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Version/s: 5.5.4f1

Steps to reproduce:1. Open attached project2. Open "_BlurryRefraction" scene3. Make sure Main Camera rendering path is set to "Forwa... Read more

0
votes
Duplicate

Built-in TextMesh objects get corrupted when setting the font at runtime

Graphics - General

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Sep 19, 2018

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Version/s: 2018.1.9f2

How to reproduce:1. Open the user-submitted project2. Enter Play mode and observe the TextMesh Object Expected result: the font is s... Read more

0
votes
Fixed

MeshTopology.Quads generates a draw call that uses 3 point patches inste...

Graphics - General

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Sep 07, 2018

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Version/s: 2018.1.0b1, 2018.2.6f1

According to Unity Documentation (https://docs.unity3d.com/ScriptReference/MeshTopology.Quads.html), MeshTopology.Quads should gener... Read more

1
votes
By Design

Console window is spammed with warning messages when MeshFilter.Mesh is ...

Graphics - General

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Jul 19, 2019

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Version/s: 2017.4, 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached 'Meshfilter_Warning.zip' project using the EnvIronman VM (optional) (more information in Edit)... Read more

0
votes
Fixed

[Docs] Compute Shader asset reference button directs to a broken link

Graphics - General

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Sep 23, 2018

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Version/s: 2018.3.0b2

How to reproduce:1. Open the user-submitted Project2. In the Project Window click on the "NewComputeShader"3. In the Inspector Windo... Read more

3
votes
Fixed

Post Process Layer modifies the Viewport Rect of the Camera

Graphics - General

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Sep 19, 2018

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Version/s: 2018.2.8f1

To reproduce: 1. Open the attached project (Bug Project.zip)2. Open the Bugged Scene3. Select Main Camera4. Toggle Post Process Laye... Read more

0
votes
By Design

Normal Maps are corrupted when loading it from Asset Bundles

Graphics - General

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Aug 14, 2018

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Version/s: 2017.2.0a4, 2018.2.3f1

To reproduce:1. Open my attached project (NormalMapTest.zip)2. Enter Play mode3. In Scene view, select any visible Game Object4. In ... Read more

0
votes
Fixed

Unity crashes when Alpha Source is set to From Gray Scale parameter and ...

Graphics - General

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Sep 25, 2018

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Version/s: 2018.3.0a8, 2018.3.0b1

How to reproduce:1. Open the attached project2. Go to Project window -> Assets -> Textures3. Select Rabiya_output.png4. Go to ... Read more

0
votes
Not Reproducible

Vulkan Editor gets a yellow tint with a Linear color space

Graphics - General

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Sep 24, 2018

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Version/s: 2018.3.0a4

To reproduce:1. Create a new project;2. Go to Player Settings;3. Change Color Space to Linear (Other settings > Rendering);4. Unt... Read more

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