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1
votes
Fixed

[2D][Sprite Renderer][Material] Editor Crashes when changing Sprite Rend...

Graphics - General

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Jul 10, 2018

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Version/s: 2018.2.0b9

1. What happened[2D][Sprite Renderer][Material] Editor Crashes when changing Sprite Renderer Material to "Default-Diffuse" 2. How we... Read more

1
votes
Fixed

The smaller mipmaps will contain garbage when Texture Streaming and Crun...

Graphics - General

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Jul 16, 2018

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Version/s: 2018.2.0a3, 2018.2.0f2

To reproduce:1. Open the user's attached project2. Make sure all the textures have both Streaming and Compression enabled3. Build an... Read more

0
votes
Fixed

[Texture Streaming] FBX model exported with specific measuring units los...

Graphics - General

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Jul 09, 2018

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Version/s: 2018.2.0a3, 2018.2.0b11

To reproduce:1. Open users attached project "TextureMipStreamingRepro.zip"2. Open "LoaderScene.unity" scene and enter Play mode3. Ob... Read more

0
votes
Won't Fix

2018.3: GraphicRegistery.RegisterGraphicForCanvascauses GCAlloc always

Graphics - General

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Jul 22, 2018

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Version/s: 2018.3.0a5

To reproduce:1. Open user attached project2. Make a Windows Standalone build3. Run standalone build4. Connect Unity Profiler5. Switc... Read more

1
votes
Duplicate

Unity crashes when updating HDRP to 3.0.0

Graphics - General

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Jul 24, 2018

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Version/s: 2018.2.0f2

To reproduce: 1. Create a new project with an HDRP template2. In the Package Manage window, update HDRP to 3.0.0 Expected: the Edito... Read more

0
votes
Fixed

Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...

Graphics - General

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May 10, 2019

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Version/s: 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Download and open the attached project "Compute Shader Tests.zip"2. Open the play mode3. Click on the buttons st... Read more

0
votes
Fixed

[LWRP] Real Time Directional Light only casts Shadows up to a certain range

Graphics - General

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Jul 14, 2018

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Version/s: 2018.2.0f2

How to reproduce:1. Create a new LWRP Project2. Change the Directional Light mode to Realtime3. Go to the Lighting settings and unch... Read more

0
votes
By Design

Sprite Rendering shader with a ShadowCaster pass causes the DepthPass dr...

Graphics - General

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Jun 22, 2018

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Version/s: 2017.4.5f1

To reproduce:1. Open project2. Open 'BatchingTest' scene3. Open Frame Debugger4. Play scene5. Enable Frame Debug6. Notice that depth... Read more

0
votes
Duplicate

[HDRP] Editor crashes when adding Volume Components to Scene Settings Pr...

Graphics - General

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Jul 25, 2018

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Version/s: 2018.2.0f2

How to reproduce:1. Open the attached "TestFor1064061.zip" project's SampleScene2. Make sure that Verify Saving Assets is turned on ... Read more

0
votes
Fixed

[LWRP] Gizmos are almost invisible

Graphics - General

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Jul 24, 2018

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Version/s: 2018.2.0b10, 2018.2.0f2

To reproduce: 1. Create a project with LWRP template2. Create a new scene3. Create a script and call Gizmos.DrawSphere in OnDrawGizm... Read more

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