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Votes
0
Found in
2018.2.0f2
Issue ID
1064061
Regression
No
[HDRP] Editor crashes when adding Volume Components to Scene Settings Profile and having Verify Saving Assets turned on
How to reproduce:
1. Open the attached "TestFor1064061.zip" project's SampleScene
2. Make sure that Verify Saving Assets is turned on in Edit -> Preferences window
3. Select Scene Settings GameObject in the Hierarchy
4. Click Add component overrides... in the Inspector window and add any Volume Component
5. Press Save All in the Save Assets window
6. Notice that Editor crashes
High Definition Render Pipeline is a new feature introduced in Unity 2018.1
Reproducible with: 2018.1.9f1, 2018.2.1f1
Could not test on 2018.3.0aX due to Save Assets window becoming unresponsive
Stack Trace:
(Unity) GetStacktrace
(Unity) GUIDebuggerManager::LogClipPop
(Unity) GUIClip::Internal_Pop
(Unity) GUIClip_CUSTOM_Internal_Pop
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