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Editor lacks Render Loop Job call when using Frame Debugger to inspect d...
To reproduce:1. Open attached project2. Open Frame debugger3. Enter Play mode, check Frame debugger Loop Job calls4. Build for Andro... Read more
[LWRP] Shadows are not updated relative to the camera position when upda...
How to reproduce:1. Create a new LWRP project2. Open "PackageManager" window3. Select LightWeight Render Pipeline and update it from... Read more
Baking an individual reflection probe does not offer any checkout option...
baking an individual reflection probe does not offer any checkout options from version control instead unity complains about the cor... Read more
ScreenCapture.CaptureScreenshot produces blurry screenshots when the 'su...
How to reproduce:1. Open user-submitted project (SuperScreenTest)2. Enter Play Mode3. Open the 'SupersizedScreenshot.png' in the roo... Read more
Skinned Mesh Renderer Bounds are changed when adding Cloth component to ...
How to reproduce:1. Download and open attached object "2018.2"2. Select unitychan/mesh_root/Leg object in Hierarchy3. Add Cloth comp... Read more
White edges on Texture when "Alpha is transparency" Import Setting is tu...
Steps to reproduce:1. Open QA-supplied project ("AlphaToTransparencyBug_2018.zip")2. Open Scene "Test"3. Open Game Window Expected: ... Read more
Compute shader is significantly slower in DX12 compared to DX11
How to reproduce:1. Open user-submitted project (ResourceBarrierHandicap.zip)2. Open "SampleScene.unity" scene3. Set DirectX11 as th... Read more
[2D][Sprite Renderer][Material] Editor Crashes when changing Sprite Rend...
1. What happened[2D][Sprite Renderer][Material] Editor Crashes when changing Sprite Renderer Material to "Default-Diffuse" 2. How we... Read more
The smaller mipmaps will contain garbage when Texture Streaming and Crun...
To reproduce:1. Open the user's attached project2. Make sure all the textures have both Streaming and Compression enabled3. Build an... Read more
[Texture Streaming] FBX model exported with specific measuring units los...
To reproduce:1. Open users attached project "TextureMipStreamingRepro.zip"2. Open "LoaderScene.unity" scene and enter Play mode3. Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field