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[Template] Assets are unlit when a new project is created with "High End...
Assets are unlit in the default sample project when creating a new project with "High End SRP" template. Step to repro: 1. Open the... Read more
Editor Crashes/raises an Error when "colors" NativeArray in BeginSubPass...
How to reproduce: 1. Open "SampleScene" Scene in the attached "test-render-pass.zip" Project 2. Observe the Scene View 3. Check the ... Read more
Unity crashes when updating HDRP to 3.0.0
To reproduce: 1. Create a new project with an HDRP template 2. In the Package Manage window, update HDRP to 3.0.0 Expected: the Ed... Read more
Graphics.DrawMeshInstanced fails to apply array properties from a Materi...
Steps to reproduce: 1. Open the attached project 2. Open the SampleScene 3. Play the scene 4. It renders two triangles side by side,... Read more
Draw calls which have negative non-uniform scale can break subsequent ba...
To reproduce: 1. Open the project, attached by the user (2017.3.zip) 2. Select the Sphere game object in the Hierarchy 3. Set its s... Read more
Render-pipelines.high-definition package version 1.1.1 gives out compila...
Repro steps: -start a new project with Unity 2018.2.0a4 - 3D template. NOT HDRP! - open Project Manager and download the Render-pip... Read more
Editor crashes at RenderNodeQueue::SyncDependentJobs when submitting Sc...
Steps to reproduce: 1. Download 10111557_repro.zip and 2. Open "Ruben" scene (Assets->Ruben) 3. Editor crashes If Editor didn't... Read more
[SRP] Editor crashes after it bypasses the RenderPass functions
Reproduction steps: 1. Open the attached project "GalbetSRP.zip"; 2. Open the script "Scripts/GalbetSRP/GalbetRenderPipelineAsset.cs... Read more
`TextureCompressionQuality' could not be found when building on any plat...
Steps to reproduce: 1. Open user attached project 2. Select Test.cs script 3. Notice that TextureCompressionQuality is set to "Best"... Read more
Shader compiler errors are occurring when using hull shader
How to reproduce: 1. Open the attached 'Grass.zip' project 2. Observe the Console Expected result: No errors Actual result: Shader ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion
- Crash on Walk when opening a specific project
- [WebGL] Unclear error when GZIP compressed data or WebAssembly don't have correct HTTP headers