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[Graphics-General] Texture and Material are not generated as children wh...
Texture and Material are not generated as children while creating Editable Copy of the font. Steps to repro: 1. Open attached proje... Read more
Editor crashes at ImageFilters::BlitMultiTap when stepping into Graphics...
Steps to reproduce: 1. Download 1004159_repro.zip and open "Test" scene 2. Enter play mode 3. Editor crashes Results: Editor crashe... Read more
GameObject's selection highlight rectangulates when texture is assigned ...
How to reproduce: 1. Open the attached '185234-selection highlight.zip' project 2. Open 'SampleScene' Scene 3. Select 'Conifer_Needl... Read more
[Linux editor] HDRP Template fails with error spam
-e: the error is: --Assertion failed on expression: 'rng.baseMipLevel < rng.levelCount' -no errors on Windows or OSX with 2018.3.0a... Read more
[TreeCreator][Tree Editor] properties are not changing under distributio...
Properties are not changing under distribution, geometry, shape settings and shadow caster resolution is not changing under material... Read more
Unity crashes while selecting Render Pipeline Asset at PrepareRenderNode...
Steps to reproduce: 1. Open the "RenderAssetCrash.zip" project 2. Open the "SampleScene.unity" scene 3. Open Edit -> Project Setting... Read more
Sampling more than 16 textures in a computeshader spams OPENGL ERROR: Ge...
To reproduce: 1. Open the project, attached by the user (ComputeShaderBugReport.zip) 2. Open the "TestScene" scene 3. Select TexCou... Read more
Texture drawn via GUI.DrawTexture() method and preview of the texture ar...
To reproduce: 1. Open the project, attached by the user (New Unity Project.zip) 2. Open the "Tester" scene 3. Select the Rik_Wouter... Read more
Mesh compression produces artifacts when using models in 32-bit index mode
How to reproduce: 1. Open user's project 2. Open scene "Demo" 3. Double click on Monkey_32Bit in the Hierarchy and it will appear in... Read more
Unity crashes when creating a Render Texture larger than 16k with Camera...
Steps to reproduce: 1. Download and open the attached project(defbug.zip) 2. Enter Playmode Expected result: Warning in the console... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP