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A texture's pixels are being changed after Texture2D.Apply() is called
Steps to reproduce:1. Open QA's attached project2. Open "SceneTest"3. Enter playmode and press Z Expected result: Texture's color do... Read more
Rendering corruption when using Vulkan
Rendering corruption when using Vulkan Download the Viking Village from the A$ and build a player setting Vulkan as the primary API.... Read more
Crashed in Material::UnshareMaterialData when saving scene
Steps to reproduce:1. Download 973686_repro.zip and open "InventoryPreview" scene2. Move "Left" game object (GameWindowScreen -> ... Read more
[UI] Color encoding of scene view is broken in Linear color space
Steps for reproduction:1) Download the package below and import it to a new project2) Open scene 's3'3) Bake the scene4) Compare the... Read more
Platform-specific override texture import settings values changed after ...
Steps to reproduce:1. Open attached “TextureImport.zip” Unity project2. Select 'sprite_01.png' in Project window3. Change Format und... Read more
[GFX] Multi scale volumetric obscurance is broken
Ran using UTF on Windows DX11, Post Processing V2 Attached images of the different types of bug Link to full results: https://unity.... Read more
Graphics.DrawProcedural crash on pre-SSE4.2 CPUs
See https://forum.unity.com/threads/case-1241288-creating-texture3d-asset-causes-editor-crash.875782 -- the actual reason has nothin... Read more
Unity 2018.2 crash on CompressedMesh::Decompress when loading skinned an...
How to reproduce:1. Open the attached project2. Open the "CrashTest" scene Actual result: Unity crashes Reproducible with: 2018.2.0b... Read more
[Regression] Crash in Projector::PrepareRenderNode after selecting gameo...
Steps to repro: 1. Open attached project and 't1' scene;2. Select 'Terrain' gameobject in the Hierarchy;3. In the Terrain Inspector ... Read more
Edge of a cube flickering when in a shadow of another object
To reproduce:1. Open attached Unity project "CascadedShadows.zip"2. Open "Main scene"3. Observe "Cube" GameObject in Scene and Game ... Read more
All about bugs
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